Wednesday, December 19, 2007

Rainbow Six Vegas 2: New Details from Interview

A new interview IGN had with Jean-Pascal Cambiotti, Lead Game Designer for Rainbow Six Vegas 2, reveals some new details on the upcoming sequel.

He explains the gameplay mechanics, saying they are extremely similar to the gameplay mechanics from the first title. They did some improvements to the weapons mechanics, such as re-balancing the weapons and adding bullet penetration to the mix.

They also enhanced the storyline as well, to make it feel like your really playing tactically as you customize and evolve your character.

The character customizaton is you create one character that continually evolves and unlocks new gear. This applies whether your playing alone, co-op, or online.Female characters are an option as well now. Body-armor can be equipped as well.

The enemy AI has improved greatly. Some enemies are now equipped with night vision making them harder to defeat in dark areas.

He explains briefly the storyline: "RSV2 sheds light on what happened before Las Vegas was under attack. So you will lead your team in a very unique and new location outside the US before ever going to Vegas. In addition, the player then arrives in Las Vegas and plays through different mission in Vegas while Logan is in Mexico in the first game. Finally, you will be able to conclude the story in an exotic location that should prove to be thrilling and satisfying."

He says players will be rewarded for playing the game with A.C.E.S. rewards, with rewards such as 11 new weapons not found in Rainbow Six Vegas.

Read the full interview at the link below.

[Read: RSV 2 Interview]

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