Showing posts with label Dead Space. Show all posts
Showing posts with label Dead Space. Show all posts

Tuesday, February 26, 2008

Dead Space Coming to North America October 31st

Electronic Arts announced today that their upcoming sci-fi horror title, Dead Space, will be launching in North America on an obvious date of October 31, 2008 (Halloween).

“Survival horror is about experiencing a terrifying, and deeply personal fiction,” said Executive Producer Glen Schofield. “Dead Space is being developed as a single-player thriller that delivers the chilling, claustrophobic feeling of being isolated in a dark environment, while being stalked by some truly horrific enemies. Halloween is the perfect time for EA to deliver the fear and anxiety that will keep survival horror fans up playing all night.”

If you want to get all you can about Dead Space, you can visit the official website here.

Wednesday, February 6, 2008

Dead Space: Electronic Arts Optimizing the Crap Out of PLAYSTATION 3 Version

Today in London, Gen Schofield of Electronic Arts stated that the Xbox 360 version of Dead Space won't be gimped because the "PS3 can't do it".

He stated that the development team for Dead Space is leading on the Xbox 360, but will switch to the PLAYSTATION 3 in a "month or two".

"Right now we're leading and building and doing everything on the 360. Pretty soon in a month or two we will switch and lead on the PS3. That is so that you're not downgrading the PS3 later. We're putting all our engineering muscle into making the PS3 great, and then we'll know that the 360 will be great."

He stressed that the PLAYSTATION 3 and Xbox 360 versions of the game will "be the same" when they are released in late 2008.

"Sony has seen the game so they know that that's what they want out of us. But I can absolutely assure you that the PS3 and the 360 will be the same. We're not going to gimp the 360 because the PS3 can't do it. We're going to optimize the crap out of it and make the PS3 really good, sort of like Burnout."

While the first few lines of this post seemed like an insult, it seems that they are taking the right path. I hope to see one hell of a game.

[EA won't "gimp" 360 Dead Space despite tough PS3 dev]

Monday, December 3, 2007

Dead Space: 24 New Screenshots

Strategy Informer has revealed 24 new screenshots for Dead Space which is set to be released on the PLAYSTATION 3 and Xbox 360 sometime 2008.

View the screenshots at the link below.

[View: Dead Space Screenshots]

Friday, November 2, 2007

Dead Space: Two New Screenshots



Dead Space, developed by EA's Redwood Shores Studio, gamers will step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action.

Two new screenshots have been released, which you can view above.

[Via WP]

Saturday, October 27, 2007

Dead Space First Trailer


If you guys missed it last night on Game Head, then of course GameTrailers will have it for you. Dead Space is EA's upcoming alien horror game, and the trailer looks really interesting. I might pick this up come it's release.

Monday, October 8, 2007

Dead Space: New Images

Horror and sci-fi videogame Dead Space tries to scare us with these new images. The main character, Isaac Clarke, will explore a spaceship where he will fight creatures called Necromorph. The game will launch in 2008 for the Playstation 3 and Xbox 360.




[Via GamerSyde]

Monday, September 24, 2007

Dead Space: First Screenshots & Details Revealed

EA has fomally announced Dead Space, a brand new sci-fi survival horror that's being billed as a videogame imagining of Event Horizon and Alien. Check out the first 12 screens at the link below.

The game's lead character is introduced as Isaac Clarke, a space-station repair guy on a mission to repair the communiations system of a deep space mining ship. When he gets there he finds out the crew have all been murderised by aliens with a penchant for dismemberment and Clarke has no choice but to fight his way out.

"We are all such huge fans of the horror and sci-fi genres; we wanted to create the most terrifying game we could, and keep the player on the edge of his seat the entire time,” explains Executive Producer at EA Redwood Shores, Glen Schofield.

[Via GamesRadar]