According to Infinity Ward, the developer of the Call of Duty series, developing the game on the PLAYSTATION 3 was easy.
Over the days, we've seen many developers tell their stories about how developing for the PLAYSTATION 3 is a difficult task, and thats why it sees so many delays. This is because so many have prioritized their development over the Xbox 360 and ported it to the PLAYSTATION 3.
The Infinity Ward developer stated:
“There’s obviously some problem with all the delays we’re witnessing. I think it’s just down to allocation of resources. I think maybe people feel that they’re resource strapped and feel a little bit more comfortable working on the Xbox 360 as it’s been out a little longer [than the PS3].”
He continued:
“We haven’t had any problems [with PS3] and that’s probably because of our development philosophy. We develop content-agnostic so we don’t have a lead platform. We have a team working on each of the different versions and everyone else forms a team who makes the content platform agnostic.”[Via PSU]
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