Ben Mattes, producer for Prince of Persia IV gives us an exclusive first look on the game. The game has an all new look and story, and in the video we see the character art with a quick rush through, showing our Prince. The fact that they do it in about 20 minutes amazes me. They say more is to come in the coming months. Enjoy!
Wednesday, May 7, 2008
Prince of Persia IV: Speed Art Trailer
Ben Mattes, producer for Prince of Persia IV gives us an exclusive first look on the game. The game has an all new look and story, and in the video we see the character art with a quick rush through, showing our Prince. The fact that they do it in about 20 minutes amazes me. They say more is to come in the coming months. Enjoy!
Posted by
onAXIS
at
5/07/2008 07:06:00 PM
1 comments
Tags: Ben Mattes, Prince of Persia IV, Ubisoft, Ubisoft Montreal
Tuesday, May 6, 2008
Far Cry 2: New 3 Minute Making Of Video
GameTrailers has a new making-of video for Ubisoft Montreal's upcoming Far Cry 2 that discusses how the created the game. The video also showcases some new gameplay. Enjoy!
Posted by
onAXIS
at
5/06/2008 04:30:00 PM
1 comments
Tags: Far Cry 2, Ubisoft, Ubisoft Montreal
Sunday, May 4, 2008
Prince of Persia IV EDGE Scans
The latest issue of EDGE Magazine features seven page preview on Ubisoft Montreal's upcoming Prince of Persia game for the PlayStation 3, Xbox 360, PC, and DS. The new preview shows some of the team along with artwork and a few screenshots.
View the scans at the link.
[Prince of Persia IV Scans]
Posted by
onAXIS
at
5/04/2008 11:52:00 PM
2
comments
Tags: Prince of Persia IV, Scans, Ubisoft, Ubisoft Montreal
Wednesday, April 2, 2008
Rainbow Six Vegas 2: Xbox 360 "X" Button in PlayStation 3 Version
D. Sommerville of PSN@Home turned on his Rainbow Six Vegas 2 on his PlayStation 3 to find that during his outfitting, a blue Xbox 360 "X" button was clearly visible instead of the correct PlayStation 3 button. It seems that the online mode in the game wasn't the only thing that Ubisoft messed up on the PlayStation 3 version.
[Xbox 360 " X " button in Rainbow Six Vegas 2 on the PS3 ?!?!]
Posted by
onAXIS
at
4/02/2008 10:05:00 PM
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comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Thursday, March 27, 2008
WTF: Ubisoft Retracts Date for HAZE
Ubisoft has released a statement today stating to retract the date they released yesterday for their upcoming HAZE.
“Please note: Change to HAZE release date is MAY release,” said a spokesperson. “Confirmation of the release date soon.”I know it is still in May, but Ubi, you've got to be kidding me.
[Ubisoft retracts May 22 date for Haze]
Posted by
onAXIS
at
3/27/2008 06:29:00 AM
8
comments
Tags: HAZE, Ubisoft, Ubisoft Montreal
Monday, March 24, 2008
Rainbow Six Vegas 2 Online for PS3 Being Worked On
Just about last week, we reported that Rainbow Six Vegas 2 on the PlayStation 3 was suffering from online problems. Those problems included bugs, disconnection issues, and freezing.
A GameFAQs forum member contacted Ubisoft and received a response from a customer service representative. They responded "issue is currently being worked on by the development team." They did not give a release for the fix, but noted "it should not be long."
[PS3 Vegas 2 suffering from online "itis," fix coming]
Posted by
onAXIS
at
3/24/2008 04:08:00 PM
1 comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Wednesday, March 19, 2008
Rainbow Six Vegas 2 Online Having Issues on PlayStation 3
What? Did you expect a PlayStation 3 game to release multiplatform with no issues? It seems Ubisoft's Rainbow Six Vegas 2 is having online issues with the PlayStation 3. Many users (here and here) are reporting receiving error messages when trying to join a game. There is no word if the Xbox 360 is experiencing the same issues. We will try to forward this to Ubisoft and see if they could patch it.
[Rainbow Six Vegas 2’s online has issues on PS3]
Posted by
onAXIS
at
3/19/2008 07:57:00 PM
1 comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Tuesday, March 18, 2008
Rainbow Six Vegas 2: Launch Trailer
Well, Ubisoft finally released Tom Clancy's Rainbow Six Vegas 2 this week, and with every release comes a launch trailer. This new trailer shows you all the action that occurs in Vegas along with some high review scores. Enjoy!
Posted by
onAXIS
at
3/18/2008 08:32:00 PM
1 comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Saturday, March 15, 2008
Rainbow Six Vegas 2 Will not Receive Demo
According to an interview with Ubisoft's Phil Therien, they will not be releasing a demo for the upcoming Rainbow Six Vegas 2.
“We took the decision to spend our time on polishing the game and the demo option was cut,” he said. “It’s really time-consuming to create a demo and we needed the dev time to finish our game.”
Ubisoft Montreal's Rainbow Six Vegas 2 should be arriving in stores at the end of this month.
[No place for "really hardcore shooters" - R6 Vegas 2 developer]
Posted by
onAXIS
at
3/15/2008 01:07:00 PM
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comments
Tags: Phil Therien, Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Wednesday, March 12, 2008
Rainbow Six Vegas 2: Night Vision Trailer
Ubisoft released a new trailer today for Tom Clancy's Rainbow Six Vegas 2 coming to stores at the end of this month. The new trailer showcases the night vision ability, along with some sharp shooting as well. Enjoy!
Posted by
onAXIS
at
3/12/2008 06:18:00 PM
1 comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Saturday, March 8, 2008
Prince of Persia IV: First Leaked Video?
A video that looks like a bad cell-phone recording appeared online today. The video is supposedly from Prince of Persia IV: Ghost of the Past. We have no idea if it is a real video. We will update you when we find out.
[Uniklé video z Prince of Persia: Ghost of the Past?]
Posted by
onAXIS
at
3/08/2008 09:25:00 AM
3
comments
Wednesday, March 5, 2008
Rainbow Six Vegas 2: The First 10 Minutes
Ubisoft Montreal have been hard at work developing Tom Clancy's Rainbow Six Vegas 2. Now you can experience the first ten minutes of the game in this video (without playing it of course). If your interested in picking up this title, look for it in stores on March 14, 2008. Enjoy the watch!
Posted by
onAXIS
at
3/05/2008 04:42:00 PM
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comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Monday, February 25, 2008
X-Play: Rainbox Six Vegas 2 Demo
Morgan Webb of G4TV's X-Play talks with Steve Masters, game designer of Ubisoft's upcoming Tom Clancy's Rainbow Six: Vegas 2. They preview the single player campaign. It's really worth a watch. Enjoy!
Posted by
onAXIS
at
2/25/2008 11:19:00 PM
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comments
Tags: G4TV, Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Friday, February 15, 2008
Rainbow Six Vegas 2 Limited Edition Revealed
Ubisoft today unveiled the limited edition pack for their upcoming Rainbow Six Vegas 2. The limited edition will go for $69.99 and will include a number of special features. The whole list is below.
Look out for Rainbow Six Vegas as it hits stores in March 2008.
- Collectible Rainbow Six® Vegas 2 Poker Chip Key Chain
- Exclusive Multiplayer Strategy Video
- With insider tips and strategies from developers, Frag Dolls and pro gamers to take your multiplayer game to the next level
- Pro Gamer Interview
- Get an exclusive look at the life of a professional gamer with MLG player FinestX
- Tom Clancy's EndWar Sneak Peek (first release of gameplay)
- Join the Frag Dolls for a hands-on look at the latest thrilling game in the Tom Clancy arsenal
- Delve into the game with the official EndWar™ trailer
- MLG Insider Videos
- Learn the secrets to creating a perfect tournament map, plus, watch a professional Rainbow battle with player commentary
- Bonus Features
- Go deeper into the game with a developer diary and the official trailer
[Rainbow Six: Vegas 2 Limited Edition Revealed]
Posted by
onAXIS
at
2/15/2008 03:54:00 PM
1 comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Monday, February 11, 2008
Far Cry 2 Developers Were Worried About PLAYSTATION 3
Ubisoft Montreal, developers for the upcoming Far Cry 2, admitted today that they were a bit worried about the PLAYSTATION 3's architecture.
"We were somewhat worried by some of the reported high complexity of developing for the PS3", reveals Tech Director Dominic Guay, "but the raw processing power is impressive".
After a lot of different looking titles for the PLAYSTATION 3 and Xbox 360 that were supposed to be identical, developers are finally getting it right with Sony's console. "We made sure we had a group of programmers that were not scared by complexity and had a large console programming experience to work on the initial PS3 R&D of Dunia (Far Cry 2's graphics engine). At that point, we didn't know what to expect."
"One thing that we realized pretty quickly as we started R&D on PS3, was that the hardware architecture had a very nice fit with some of our technical design decisions. We were positively surprised by how efficient the SPUs (the Cell processing units) were to do such things as run our vegetation simulation, our animations or our physics systems. So while it did require quite a bit of R&D to understand how to use the system correctly, once we started having results we saw that it was a very capable console and that FC2 could run on it."
Tech Director Guay is also impressed by the potential of Blu-ray and PS3's hard drive for streaming games in real-time. "The hard drive and Blu-ray are making our life easy considering FC2 is an open world continuously streamed around the player. That streaming bandwidth and disk space is very appreciated. So, in terms of AI, game structure, physics, dynamic time of day, open world gameplay, dynamic weather system, destructible vegetation, all of those things where we had really pushed the envelope technically, they run well on PS3."
Of course, the game won't match up to PC specs.
[Far Cry 2 Devs "Worried" by PS3...]
Posted by
onAXIS
at
2/11/2008 07:19:00 AM
5
comments
Tags: Far Cry 2, PlayStation 3, Sony Computer Entertainment, Ubisoft Montreal
Friday, February 8, 2008
Rainbow Six Vegas 2: Building & Satellite Gameplay
Some new gameplay videos of Tom Clancy's Rainbow Six Vegas 2 have appeared today. The new gameplay shows some satellite gameplay along with some building gameplay that reminds me a lot of Counter Strike. Enjoy!
Posted by
onAXIS
at
2/08/2008 06:33:00 PM
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comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
PS3 Rainbow Six Vegas 2 Will Not Be an Xbox 360 Port
Good news for Rainbow Six Vegas fans. The upcoming sequel, Rainbow Six Vegas 2, will not be a port from the Xbox 360 version.
Philippe Therien, a designer on the title, said that the team is "working really hard right now to put them on par graphics wise" but admitted that there will be "slight differences" each version, including lighting.
He went on: "They're (the PS3 and Xbox 360) very different. PS3 and Xbox 360, it's not the same at all. When we were working it's not like there's a 360 version and it's being ported on PS3, that doesn't really work. So what we did is we split the team in three, we got people working on Xbox, people playing PlayStation and people working on PC. These three teams are working together but in parallel to make sure everything gets to the same point. That's not to say that one console is better than the other, they're just different. We just want people to choose the platform of their choice to play Vegas the way we want them to."
Well, maybe this time around (with multiplatform games), we won't get the short end of the stick. We will wait and find out.
[PS3 Rainbow Six Vegas 2 will not be a 360 port]
Posted by
onAXIS
at
2/08/2008 05:36:00 PM
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comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Tuesday, February 5, 2008
Rainbows Six Vegas 2: New Information
The latest issue of GamePro features some new information on Ubisoft' upcoming Rainbow Six Vegas 2. Some of this new information includes being able to spring, your shields being destructible, and more. Take a look at the list below.
Rainbow Six Vegas 2 Gameplay Additions[New Info. on Rainbow Six Vegas 2]
- A new Sprint button. Rainbow Six Vegas 2 is a slower, more tactical game than its peers, but the new Sprint button (handily placed on the left bumper) makes the game feel slightly quicker than before. You can only sprint for several seconds... but that's often enough to escape a grenade's explosive radius.
- Bullet penetration. High-powered rounds can now penetrate walls and doors, meaning that where you take cover is a vital decision. Pro-tip: don't hide behind wood!
- Destructible cover. Bullets and explosives can gouge chunks out of certain barriers and walls, rendering them unsafe or outright unusable.
- 11 new weapons. In addition to the weapons returning from Rainbow Six Vegas, Rainbow Six Vegas 2 adds 11 new weapons. Highlights include the L96 Artic Warfare sniper rifle, the AKS-74U rifle, the AUG Para SMG, and the VZ83 Skorpion (last seen in Call of Duty 4), the Mossberg 500 assault shotgun, and the FN FNC assault rifle. Another standout is the infamous SR-25 SD sniper rifle, used to devastating effect in the SOCOM games.
- Faster firing rate for all handguns, which increases the stopping power of all handguns across the board. There's also a new handgun: the Walther P99 pistol, which features a hammerless design for reduced trigger strain.
- One persistent player for online and offline play. In Vegas 2, you have one customized character that applies to all play modes, both online and offline. This means that your accomplishments in the single-player story will impact your multiplayer character, and vice-versa.
- New way to unlock weapons and gear. Rather than unlocking guns and gear in a linear fashion, by hitting certain level requirements, you can choose which guns to unlock by tailoring your play style. There are three branches - Assault, Close Quarters, and Marksmanship -- and you can combine them all or focus on one or two at a time. The advantage with Vegas 2's new "ACES" system is flexibility: if you want to unlock sniper rifles, you could choose to focus on the Marksmanship branch by nailing plenty of headshots. If you're a submachine gun guy, then focus on using flashbangs and close-range tactics.
- But XP isn't going away, either. Rainbow Six Vegas 2 doesn't tie weapon unlocks to generic experience points, rather to specialized ACES points. But XP is here to stay: it still decides your character's online rank, armor options, and other visual customizations.
Rainbow Six Vegas 2 Single-Player Enhancements
- New two-player, online cooperative play. Rainbow Six Vegas 2's upgraded co-op mode follows the full single-player campaign, and also supports drop-in, drop-out play. This means that a player can enter or exit the game at any point without affecting his partner. The online co-op campaign is identical to the single-player counterpart, cinemas and all.
- A new lead character for the single-player campaign. Logan is MIA; Bishop takes his place. A talented rookie, Bishop has been thrust into a leadership role for the first time in his career. For online co-op play, the second player controls Knight, a new character.
- Enhanced AI and better-equipped enemies. Enemies can now wield ballistic shields and other specialized gear, making teamwork and pincer strategies more important. You'll also encounter "elite" terrorists who are as well-equipped as team Rainbow.
Rainbow Six Vegas 2 Multiplayer Enhancements
- New multiplayer mode: Team Leader. The goal is simple: kill off the enemy leader and mop up his underlings, or safely escort your team's leader to an extraction point. The catch is that the team leader acts as a mobile respawn point for his team.
- New multiplayer mode: Total Conquest. Similar to the Domination modes found in Halo 3 or Call of Duty 4. The winning team must successfully capture and hold all three satellite dishes for 30 straight seconds to win the round. The ticking time limit ensures plenty of action late in the match, as both teams scramble to lock up all three satellites.
- Much faster loading times and better graphics for online play. Ubisoft Montreal has listened to fan feedback, smoothing the presentation of Vegas 2's online mode. The results are dramatically speedier loading times, graphics that look nearly identical to those of the single-player mode, and the ability to swap teams even when the server is full.
Posted by
onAXIS
at
2/05/2008 07:14:00 AM
2
comments
Tags: Tom Clancy's Rainbow Six Vegas 2, Ubisoft, Ubisoft Montreal
Wednesday, January 23, 2008
Lost: Via Domus Video Interview
A new video interview Gladi Pollack, producer of the upcoming Lost: Via Domus video game, has surfaced on IGN. The video shows you the opening cinematic as Oceanic Flight 815 crashes onto an unknown island. Lost: Via Domus is separated into seven episodes that play out exactly as if you were watching the TV show. Each episode begins with a "previously on Lost" segment, followed by a hook to kick off the episode, with things ending in a cliffhanger. View more information at the link below.
[Via IGN]
Posted by
onAXIS
at
1/23/2008 12:15:00 PM
1 comments
Tags: LOST: Via Domus, Ubisoft, Ubisoft Montreal
Splinter Cell: Conviction Not Coming to PLAYSTATION 3
That rumor yesterday from GAME about Splinter Cell: Conviction coming to the PLAYSTATION 3, looks like its not going to happen.
Ubisoft clarified the situation with VideoGamer, saying the retailer made a mistake by listing a PLAYSTATION 3 versio. The game was not coming out on the PLAYSTATION 3 after all. He also laughed off the suggested April 1 release date.
There is one rumor debunked.
[Via VideoGamer]
Posted by
onAXIS
at
1/23/2008 10:58:00 AM
1 comments
Tags: Tom Clancy's Splinter Cell: Conviction, Ubisoft, Ubisoft Montreal