Saturday, October 20, 2007

Unreal Tournament III: How User Modifications Work in PLAYSTATION 3

Now, we all know that the PLAYSTATION 3 version of Unreal Tournament III can export modifications, maps, vehicles, and what not from the PC, but no necessarily how.

When Unreal Tournament III ships on the PC, it comes bundled with the full suite of Unreal Engine 3 tools that have been used to make everything from Gears of War to BioShock to Unreal Tournamen III itself.

The only limits are a player's time, ambition and imagination. These mods take the shape of new game types, weapons, levels or even completely new games if teams are dedicated enough. And creative folks will have the opportunity to share their user generated content with PS3 gamers, as Unreal Engine 3 literally ships with an "export to PS3" option within the tools.

Though some of the kinks are still being worked out, when someone finishes work on a mod and clicks "export to PS3" it becomes a file they can host on their own, submit it to a fan website, on simply pass along the file to their friends. Players then download the files onto a PS3 compatible memory stick of their choice and load it into the game. Alternatively, the modifications can be hosted on a dedicated server and when a player someone logs onto that server, the files automatically download to the PS3 hard drive. Server hosts can flick a switch forcing people to download the information off a separate website, rather than hogging server bandwidth, but it's an option. Whether it will function within the PS3's own web browser isn't yet known.

Sounds like a plan, come release, it's time to mod.

[Via 1UP]

Gran Turismo 5 Prologue: Demo Screenshots



The demo for Gran Turismo 5 Prologue was released on the Japanese PLAYSTATION Network today, and thanks to Ruliweb, we have some screenshots from the demo. View them at the link, and enjoy them.

[View: GT5P Screenshots]

KILLZONE 2: Interview: Michiel van der Leeuw (Part 1)

Few people at Guerrilla Games know the ins and outs of the Killzone 2 engine as well as technical director Michiel van der Leeuw does. Killzone.com caught up with the veteran games developer to chat about his views on Killzone 2, the PlayStation 3, and what working at Guerrilla is like. The first half of this interview is presented here; check back next week for part 2.

What’s your current role within Guerrilla? What are your chief responsibilities?

I am currently Technical Director at Guerrilla. I go around putting my nose into everybody's business – especially if their business has anything to do with workflow, engine features, or new ideas. My main responsibilities include running the eight-man tech team and overseeing the four-man tools team. I also make sure that the engine technology we have is suitable for our game. My team and I mostly deal with the engine side, which includes graphics and sound, as well as the technology used by the other coders to get their work to run properly on PlayStation 3.

In the end, I'm the fall guy if our game gets low grades for frame drops or something like that. If our team delivers a smooth-running, gorgeous-looking product, I avoid getting hurt.

Read the full interview at the link.

[Read: Michiel van der Leeuw Interview]

Friday, October 19, 2007

onAXIS: Anonymous Comments Enabled

I enabled anonymous comments. I did this too try and see how much more comments we will receive with anonymous on.

I provide news everyday for the fans, and all I ask back in return is some comments, not that hard really. So, lets see how this goes down, if all is good and no spam is received, we will keep it like this.

When we move to WordPress on a hosted site, you will all be able to register on your own, so there won't be a problem with commenting.

Rock Band: Solo Instruments Available ASAP



For those looking forward to Harmonix's upcoming rock n' roll Guitar Hero-like title, Rock Band, but don't want to buy the $169.99 bundle, we have some good news.

The game itself, Rock Band, will be available for purchase alone, along with the instruments as well.

This news comes directly from an interview with Harmonix CEO Alex Rigopulos. He assures that even though the complete bundle is the first Rock Band package available for purchase upon launch, gamers won't have to wait long for the individual instrument bundles to be churned out. His statement:
"We are working diligently to get individual instruments into the channel as soon as humanly possible and we have a huge effort in place to make this happen.

Harmonix supports open platform standards in our game design, so people will most likely be able to use their existing peripherals with Rock Band. Furthermore, we know that many, many friends are planning to purchase a Rock Band bundle together, along with extra copies of the software, and then share the individual instruments among them."
Good to see that Harmonix is working on an affordable method of getting the good game experience for everyone. And if you already own Guitar Hero, you may not even need to buy a new one, unless you want it.

[Via QJ.NET]

Speedball II: Brutal Deluxe Might Come to the PLAYSTATION Network

Speedball II: Brutal Deluxe is one of the most anticipated European Xbox Live Arcade titles, soon coming the the US Live Arcade. Hints, however, suggest that a Sony PlayStation 3 version via the PlayStation Network could be in the works.

"That could be on the cards," answers John Phillips of Bitmap Brothers as gaming site CVG when inquired about a PLAYSTATION Network version for Speedball II. "I think [services like XBLA and PSN are] great."

Phillips adds that these services show that great games can be developed and published without having a full team. "As the cost of development is lower we will over the next few years see a great many fantastic games on these formats," he concludes.

[Via CVG]

Ratchet & Clank: Exclusive Arena Challenge & Imperial Fight Festival


Will you accept the challenge of this intergalactic contest?


Ratchet has to do his best to fight his way out of this explosive challenge!

[Via GameTrailers]

Civilization Revolution: E for All 07 Land Conquering Cam Gameplay HD


Build up an army and conquer the surrounding lands in Civilization Revolution. Enjoy.

[Via GameTrailers]

Unreal Tournament 3 '1UP PS3 Exclusive'


1UP gets their hands on the highly anticipated PLAYSTATION 3 & PC shooter, Unreal Tournament III, and they have some good things to say about this upcoming game.

[Via GameVideos]

MX vs. ATV: Untamed: E for All 07 Motocross Cam Gameplay HD


Pull off some tricks as you head through this extreme course filled with bumps, jumps and chumps!

[Via GameTrailers]

Frontlines: Fuel of War: E for All 07 Explosive Cam Gameplay HD


All the explosive action a futuristic soldier can handle.

[Via GameTrailers]

Need For Speed ProStreet: Speed Challenge Featurette


Push your car to the limit to win this exciting new game mode.

[Via GameTrailers]

Conan: E for All 07 Composer Interview HD


The Music Composer for God of War talks about his latest work on the next-gen action game, Conan.

[Via GameTrailers]

Untold Legends: Dark Kingdom: $20 at GameStop

I just received this week's GameStop newsletter to see that Sony's Untold Legends: Dark Kingdom is now only $19.99, a $30 price drop.

Also in this advertisement was the $100 price drop on the 80GB PLAYSTATION 3.

So if your trying to get into the action that is the Dark Kingdom, visit the link below or stop by your local store.

[Buy: Untold Legends: Dark Kingdom]

Rumor: Sony Asking for PLAYSTATION 3 Exclusives

GamePro Online reports.

A new report published Friday by the Mercury News suggests that Sony may already be scrambling to keep third-party developers aboard the PlayStation 3, which has struggled to keep pace with the Wii and Xbox 360.

"One piece of news that came out this week was that Sony pleaded with third-party developers not to abandon its struggling [PS3] platform," wrote Dean Takahashi of the San Jose Mercury News.

"That change in attitude is a marked difference compared to the arrogance of past years," the game journalist added. "The argument is that the PS3 will show its strength as developers learn how to make games for it."

Takahashi cited "insider information" when contacted by GamePro for source clarification.

In August, Sony admitted in a report by GamePro that the PS3 can be more difficult to develop for given its propriety and complex Cell processor. Subsequently, several PS3 ports get released several weeks, if not months after an Xbox 360 counterpart. Often times the PS3 version receives significantly lower review scores than Xbox 360 versions.

Assuming Takahashi is right, it's easy to see how developers could be frustrated with the PS3 thus far. It hasn't sold well, which makes it difficult to sell games on. And development requires more money (for now at least) given the console's finicky technology.

In related news, Video Business reported earlier this month that the newly announced 40GB PS3s will be in short supply as Sony purportedly makes more money when selling higher-end models.

[Via GamePro]

Uncharted: Drake's Fortune: Enviorment Tech Feature


Here is a new video of Uncharted: Drake's Fortune showing the Enviormental Tech features. Enjoy the watch.

[Via IGN]

Ryan Payton: Why No Metal Gear Solid 4 Demo?

Matt Bruchovich of GameAlmighty caught up with Ryan Payton of Metal Gear Solid 4: Guns of the Patriots at the E For All 2007 game conference.

Matt did a quick little Q&A with Ryan, and the first thing they shot at him was why there will be no PLAYSTATION Network demo.

Matt Butrovich: You recently said there would be no Playstation Network demo before the launch of the game, and that E For All would be the only opportunity for US gamers to try it out. Why is that?

Ryan Payton: Oh, that’s an easy question. The reason is because we’re showing the game off at E For All. We’re giving people basically a fifteen minute test of the game. You can get to the end of the demo in this version, but it’s not perfect. The game we’re working on right now in the studio, the retail version of the game is actually quite different. We’ve been tweeking the threat ring - when you go into alert mode, then caution mode, and then normal mode, that’s changed as well. The control scheme has changed a little bit. The menus have changed. There’s so many different things that if we put this game on the Playstation Store it would feel like a beta test. And we know that people would be breaking the game playing it over and over and over again and looking at how the AI’s not complete yet.

With that said, we want to bring the game out and let people play it in their own homes and play this demo, but we feel that it’s not a 100% representation of the retail version of the game. So as of right now there’s no plans. Could that change in the future? It could, and I know people are disappointed. But we feel it’s best for the game and for the gamer not to get an unfinished demo."
Read the rest of the interview at the link below.

[Read: Ryan Payton Interview]

WWE SmackDown vs. Raw 2008: E For All 2007 Videos


Can Ray Mysterio's high-flying moves take down the powerful Sandman?


Two of wrestling's most popular superstars go toe-to-toe in this match.

[Via GameTrailers]