Wednesday, October 24, 2007

Ratchet & Clank Future Developer Diary #1


Insomniac Games has some developer diaries they would like to share with us. In their first entry, they focus on one Brian Hastings, who is the Chief Creative Officer at Insomniac Games. Brian contributed to the overall story concept in Ratchet & Clank Future: Tools of Destruction and the fine tuning of several other critical elements such as gameplay and voice acting to help ensure RRatchet & Clank Future went from good to great. He’s also an accomplished programmer, serving as the lead gameplay programmer on the first two Ratchet & Clank games.

In this developer diary, Brian discusses what Insomniac wanted to accomplish with Ratchet & Clank Future, how the team found decided what to keep in the game and what to cut, and shares his favorite joke in the game.

[Via PlayStation.Blog]

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