Saturday, October 20, 2007

Guitar Hero III: Raining Blood Gameplay

Here is the Raining Blood video gameplay of Guitar Hero III from the recently released downloadable Xbox 360 demo. The game is looking good, whats your take?

[Via YouTube]

The Street Reports: PLAYSTATION 3 Will Outsell The Rest In 2008

In a video from and coming from Michael Comeau of, it appears the PS3 is going to start collecting more buyers and game developers since he believes Wii games don't sell (just the hardware does). In doing so, it's implied that the PS3 will catch up to the 360 in 2008 as well, the video reports.

[Via PS3 Fanboy]

Image Comparison: Gran Turismo 5 Prologue vs. Forza Motorsport 2

The recently released demo on the Japanese PLAYSTATION Network for Gran Turismo 5 Prologue has caused a lot of buzz. So, member treyeumph from the GameSpot forums did a little comparison on the demo for Gran Turismo 5 Prologue and Forza Motorsport 2.

The comparison images were taken with the same TV, same camera, same settings, same track, same color car, same positioning on track, same room lighting. Gran Turismo is on the left, Forza is on the right. Which looks better? You tell us.

[View: Comparison Images]

White PLAYSTATION 3: Coming to the Americas?

Bruce from Rumor Reporter writes:

"Now all of you are wondering how I came up with a white PS3 coming to the U.S. First of all, check out that label on the Engadget label… it’s white. Now that’s a huge hint. Furthermore, the white PS3 in Japan is CECHH00. This is CECHH01. Can it be? A new white 40GB PS3 coming to the United States?

Count on it."
Could we be getting a White PLAYSTATION 3 in the US? Bruce thinks so.

[Via Rumor Reporter]

White Knight Story: Site Update

The official web site for Level 5's upcoming PLAYSTATION 3 RPG, White Knight Story has had a major update. Here is a bullet list of the update.
  • Many new pieces of concept art, including some airships, castles, and what we assume is a dungeon etched into the side of a mountain. New towns and such are shown, and they go into great detail it seems.
  • Everything under the System menu is new. They have character creation details, unfortunately they are in Japanese, so we can't read (it is now touted that you can create female characters, too apparently), the battle/combo system is explained as well as your White Knight transformation ability.
  • There seems to be some bad guys, one being the white-haired "Sephiroth" type badass, with the long robe (stereotyping). There is a girl with a purple frog pet thing, that holds a sword with his tongue, and he's ugly. Then there is a guy with his shirt open, and a half-human, half-bunny like creature. Then there is the picture of the White Knight, and some other knight.
Pretty nice update for those White Knight Story fans. Now lets fast forward time and the game will be out before we know it.

[View: WKS Site]
[Via PS3 Fanboy]

Cheapy D & Mrs. Cheapy D Have Baby Chibi T, Congratulations!

Cheapy D (David Abrams), owner of the "find your games cheap" gaming site, CheapAssGamer, is now a father! Yes, on October 20th, 2007, at 11:56 AM Tokyo Time, little Tai (太) was born weighing in at 6lbs 14oz. So now they have a Chibi T in the family.

Cheapy D and Mrs. Cheapy D are two gracious people, Kotaku's Flynn de Marco says. I've yet to meet the couple, but I'm sure I can agree if I ever met them. Congratulations on your new fatherhood Cheapy D!

[Via: CAG]

GVR Reviews: Folklore

GVR reviews Game Republic & Sony's Folklore in this new review from their site. They stat that Folklore offers a beautifully surreal world and some innovative combat ideas, managing to rise above a few clear flaws. They do not assign the game a score though.

[Via GVR]

IGN: Gran Turismo 5: Prologue Demo Videos

Polyphony Digital Gran Turismo 5 promises to possibly be the most exacting and detailed racing video game ever created. Gran Turismo 5 Prologue gives you an online-enabled sampler of the GT5 experience, enjoy.

[Via IGN]

BlacksSite: Area 51: New Screenshots

IGN has some new screenshots of Midway Games' upcoming sci-fi shooter, BlackSite: Area 51. Enjoy the screens.

[Via IGN]

Folklore: Play Demo, Win Artbook

Sony wants you to play Folklore. They want you to know, it's good game. It didn't gather the same hype as Lair and Heavenly Sword, but it easily pars up.

They want you to try out Folklore so much, that they are willing to give you a free Artbook for the game. All you need to do is download the Folklore "PLAYSTATION Underground" Demo from the PLAYSTATION Store, and answer these questions based on your findings in the game.

Truth is, you don't even have to play the demo, they provide you with an answer key. Just copy the answers, send them to Sony via their provided e-mail on the page, and if your 100% correct, your entered in a drawing for 10 people to win the artbook.

Enter today!

[Enter: Folklore Artbook Contest]

PSP Media Manager Goes PRO

Media Manager for the PSP was updated today, and includes several new features. The Media Manager may now be used on Windows Vista as well as Windows XP.

Media Manager PRO features support for the PLAYSTATION Network. This new feature lets you transfer downloadable PLAYSTATION Network games from your PC to the PSP system and back, including any Saved Data.

It also sports FLAC Support, Backup Mode, and Audio Shuffle & Search features.

[Via PS UK]

Call of Duty 4: Prestige Mode Revealed

In the latest episode of SpikeTV's Game Head, they reveal Prestige Mode for Call of Duty 4: Modern Warfare. Prestige mode is a way for competitive gamers to seperate themselves from the rest of the gamers. In place of your rank, it says "I'm Awesome, your not".

Also in this episode of Game Head is a ten second preview of EA Sports' upcoming NFL Tour, the new NFL Street series.

Kotaku: The Simpsons Game Parody

Kotaku came across a new branch off site from The Simpsons Game site called Moetaku. Their whole post is about suing EA, but in reality, they are just messing around. Kotaku is happy to be a parody in The Simpsons Game.

[Via Kotaku]
[View: Moetaku]

Metal Gear 4's Ryan Payton: E for All 07 Interview

Producer Ryan Peyton talks about the new features that will propel Metal Gear Solid into the next-gen era. Enjoy.

[Via GameTrailers]

Unreal Tournament III: How User Modifications Work in PLAYSTATION 3

Now, we all know that the PLAYSTATION 3 version of Unreal Tournament III can export modifications, maps, vehicles, and what not from the PC, but no necessarily how.

When Unreal Tournament III ships on the PC, it comes bundled with the full suite of Unreal Engine 3 tools that have been used to make everything from Gears of War to BioShock to Unreal Tournamen III itself.

The only limits are a player's time, ambition and imagination. These mods take the shape of new game types, weapons, levels or even completely new games if teams are dedicated enough. And creative folks will have the opportunity to share their user generated content with PS3 gamers, as Unreal Engine 3 literally ships with an "export to PS3" option within the tools.

Though some of the kinks are still being worked out, when someone finishes work on a mod and clicks "export to PS3" it becomes a file they can host on their own, submit it to a fan website, on simply pass along the file to their friends. Players then download the files onto a PS3 compatible memory stick of their choice and load it into the game. Alternatively, the modifications can be hosted on a dedicated server and when a player someone logs onto that server, the files automatically download to the PS3 hard drive. Server hosts can flick a switch forcing people to download the information off a separate website, rather than hogging server bandwidth, but it's an option. Whether it will function within the PS3's own web browser isn't yet known.

Sounds like a plan, come release, it's time to mod.

[Via 1UP]

Gran Turismo 5 Prologue: Demo Screenshots

The demo for Gran Turismo 5 Prologue was released on the Japanese PLAYSTATION Network today, and thanks to Ruliweb, we have some screenshots from the demo. View them at the link, and enjoy them.

[View: GT5P Screenshots]

KILLZONE 2: Interview: Michiel van der Leeuw (Part 1)

Few people at Guerrilla Games know the ins and outs of the Killzone 2 engine as well as technical director Michiel van der Leeuw does. caught up with the veteran games developer to chat about his views on Killzone 2, the PlayStation 3, and what working at Guerrilla is like. The first half of this interview is presented here; check back next week for part 2.

What’s your current role within Guerrilla? What are your chief responsibilities?

I am currently Technical Director at Guerrilla. I go around putting my nose into everybody's business – especially if their business has anything to do with workflow, engine features, or new ideas. My main responsibilities include running the eight-man tech team and overseeing the four-man tools team. I also make sure that the engine technology we have is suitable for our game. My team and I mostly deal with the engine side, which includes graphics and sound, as well as the technology used by the other coders to get their work to run properly on PlayStation 3.

In the end, I'm the fall guy if our game gets low grades for frame drops or something like that. If our team delivers a smooth-running, gorgeous-looking product, I avoid getting hurt.

Read the full interview at the link.

[Read: Michiel van der Leeuw Interview]