See the first-ever footage of this upcoming grappler, TNA: iMPACT!, in development for the PLAYSTATION 3, Xbox 360, and Wii by Midway Games. Enjoy the video.
[Via GameTrailers]
Posted by onAXIS at 10/13/2007 11:50:00 PM 0 comments
Tags: Midway Games, TNA: iMPACT
If you've been curious about the tease "Prepare Yourself" in the Capcom website and you're wondering what it is, QJ.net spotted something in the USPTO site that might shed more light on this mystery. It's an application for the trademark "Dark Void" by the Japanese developer/publisher.
No clues as to which platform Dark Void will land on either. The only thing we can really do at this point is wait. When we find out more, we will let you know.
[Via QJ.net]
Posted by onAXIS at 10/13/2007 11:21:00 PM 0 comments
Posted by onAXIS at 10/13/2007 09:19:00 PM 1 comments
Posted by onAXIS at 10/13/2007 09:00:00 PM 0 comments
Tags: Grand Theft Auto IV, Rockstar Games, Take-Two Interactive
Posted by onAXIS at 10/13/2007 08:23:00 PM 1 comments
Tags: Gran Turismo 5 Prologue, PlayStation Network, Polyphony Digital, Sony Computer Entertainment
Posted by onAXIS at 10/13/2007 08:21:00 PM 1 comments
Posted by onAXIS at 10/13/2007 04:13:00 PM 0 comments
According to The Korea Times, Korea's big telecom operator KT will provide its HD Mega TV service to PS3s starting this November. Since Mega TV is already IPTV based, the PLAYSTATION 3 could be considered a set top replacement, with a potential monthly savings on box rentals that could subsidize the game machine in a sweet way over the course of a few years.
KT is excited about the potential of working with Sony's platform through the future, promising, "We will seek more cooperation with SCEK to create synergy." Hopefully it's pretty good and US services will follow.
[Via Gizmodo]
Posted by onAXIS at 10/13/2007 04:02:00 PM 0 comments
Tags: MegaTV, PlayStation 3
Posted by onAXIS at 10/13/2007 02:58:00 PM 7 comments
Half-Life 2: The Orange Box is a heck of a packing job. Combining one of the most essential and engrossing single-player campaigns of all time, stylish and unorthodox online content, and a totally unique space-bending puzzle, it asks one price for three elements lesser studios might've been happy to let stand on their own. It's quite an achievement, but it wouldn't have been possible without the members of three distinctly talented teams. So GameSpot thought they'd introduce them and see if they can tell GameSpot what went into The Orange Box, aside from so many great hours of gameplay.
Read the interviews at the link below.
[Read: By Design: The Orange Box]
Posted by onAXIS at 10/13/2007 02:25:00 PM 0 comments
Tags: The Orange Box, Valve Software
Posted by onAXIS at 10/13/2007 02:12:00 PM 0 comments
"Uno dei nostri infiltrati, ci ha rivelato che Level 5 sta lavorando a un nuovo Dark Cloud esclusivamente per la PlayStation 3. Questo titolo uscira il Marzo 2009, e sara sviluppato usando una nuova tecnologia stile cel-shading chimata "Kumo Engine"."Luckily, I was able to get a translation:
"One of our infiltrates, has revealed that Level 5 is working on a new Dark Cloud exclusively for the PlayStation 3. This title will come out in March of 2009, and will be developed using a new open-technology, the Japanese style "Kumo Engine"."Will Dark Cloud 3 arrive in 2009 for PLAYSTATION 3? If we hear an official announcement, we will let you know.
Posted by onAXIS at 10/13/2007 01:11:00 PM 2 comments
Tags: Dark Cloud 3, PlayStation 3, Scans
Posted by onAXIS at 10/13/2007 12:44:00 PM 0 comments
Tags: Insomniac Games, Naughty Dog, Ratchet and Clank Future: Tools of Destruction, Uncharted: Drake's Fortune
The latest games all look great but the potential offered by the processing power of consoles such as the Xbox 360 and PS3 does not end there. They also give developers a wealth of new gameplay possibilities.
At Ubisoft's Montreal studio, a team of 300 designers, programmers and artists have spent four years developing Assassin's Creed, a next generation medieval action adventure.
"A lot of people have heard the term 'next gen game' thrown around and so far what we've seen as far as next gen games mostly means better quality graphics," said Ubisoft producer Jade Raymond.
Read the full article at the link below.
[Read: VG: The Next Generation]
Posted by onAXIS at 10/13/2007 12:40:00 PM 0 comments
Tags: Assassin's Creed, Ubisoft Montreal
Posted by onAXIS at 10/13/2007 11:58:00 AM 1 comments
Tags: Dead or Alive, Final Fantasy X-2
1UP has added some new screenshots of Naugthy Dog's upcoming PLAYSTATION 3 title, Uncharted: Drake's Fortune to their media database. The one above is just one of seven new screenshots. Check them out below.
[View: Uncharted Screens]
Posted by onAXIS at 10/13/2007 11:33:00 AM 1 comments
Coverage by GamingExcellence at Playstation's Holiday Preview event shed some more light on the secretive multiplayer for GTAIV.
"Set for 2008's second quarter, GTA IV was also missing, but Rockstar's man on the scene told GamingExcellence that they had begun testing the various plots and that the developers were considering the possibility of having an open world completely unlocked from the start of the game. We also understand that the game's multiplayer mode, unseen in the GTA franchise since GTA2 in 1997, is aiming for at least 16 simultaneous players, with more than just the usual deathmatch mode."A 16 player kill off, now that's multiplayer.
Posted by onAXIS at 10/13/2007 11:12:00 AM 1 comments
Tags: Grand Theft Auto IV, Rockstar Games, Take-Two Interactive
Posted by onAXIS at 10/13/2007 11:07:00 AM 1 comments
Shingo 'Seabass' Takatsuka is a living soccer legend. The mastermind behind the exceptional Pro Evolution Soccer series has been creating our favourite game of footy for years now, but 2008 signals a milestone for the long-running soccer series, with PS3 and Wii versions of the game now completing a full next gen line-up. CVG was able to have a sit-down with him, they started:This is the first Pro Evolution Soccer on PS3 - are you pleased with what you've achieved and how do you see the series evolving on PS3?
Read the full interview at the link below.
Seabass: Well I'm satisfied in that in the time frame we had, we were able to finish the code and release it on time, but that's only really within that time frame. When I look at the capacity of what the PS3 can do, I feel very strongly that there's loads of things that I wanted to do, but I couldn't do them in this version.
As to the future, well it's not just about PS3 actually, but it's more about the mentality of the development team and I want to change the mentality of the team to be renewed and changed to focus on all next-gen platforms. We've already started operations on this.
[Read: PES 2008 Interview]
Posted by onAXIS at 10/13/2007 11:02:00 AM 0 comments
Posted by onAXIS at 10/13/2007 11:00:00 AM 0 comments
Presentation - 9.0Read the full review at the link below, or watch it at the video above.
Impressive attention to detail, rad opening, and sweet cards. Eye of Judgment was designed with presentation in mind.
Graphics - 7.5
Nice visuals make the creatures really come to life, and the fantastical environments look great.
Sound - 7.5
Intense metal music throughout; we liked it - you may not. Some of the creature voices are fun, while others are a little forced.
Gameplay - 7.5
A great card dynamic that works well with the PlayStation Eye. Lack of a story mode is a real letdown, though.
Lasting Appeal - 7.0
This really depends on how long you like playing card games, but be weary of the lack of single-player options.
OVERALL - 8.0
(out of 10 / not an average)
Posted by onAXIS at 10/13/2007 10:56:00 AM 0 comments