Friday, October 26, 2007

Gran Turismo 5 Prologue Car List

Okay, Gran Turismo 5 Prologue has a lot of cars for a demo game of a game. Cars in black have been seen in screenshots or have been confirmed by Polyphony through lists. Cars in red have been seen being photographed and tested by Sony/Polyphony Digital and may or may not be in Gran Turismo 5. Cars in green have been mentioned by magazines or in interviews as being in the game, yet have not been seen. Also may not be in Gran Turismo 5. Lets take a look:
NSX ('91)

Alfa Romeo
147 TI 2.0 Twin Spark ('06)
Brera Sky Window 3.2 JTS Q4 ('06)

Garaiya (Autobacs JGTC, '03)

R8 R-Tronic ('07)
R8 (Audi Sport Team Joest Le Mans, '01)
R8 (PlayStation Team Oreca Le Mans, '05)
TT 3.2 Quattro ('03)
TT 3.2 Quattro ('07)

Speed 8 (Le Mans, '03)

135i Coupe ('07)
V12 LMR (Le Mans, '99)
Z4 3.0i ('03)

Corvette Roadster (C1-gen) (Craig Morrison, '06)

Copen Active Top ('02)
OFC-1 Concept ('07)

Viper GTS ('02)

599GTB Fiorano ('06)
F430 ('06)


Model T ('15)
GT ('05)
GT LM Edition Spec-II ('04)
GT LM Edition Spec-II Test Car
Mustang GT Premium ('07)

G4 ('61)

Integra Type-R (DC5-gen, '04)
NSX Type-R (1st gen, '92)
NSX Prototype LM Edition ('02)
NSX (Castrol Mugen JGTC, '00)
NSX (Raybrig JGTC, '00)
NSX (Loctite Mugen JGTC, '01)
NSX (Mobil 1 JGTC, '01)
NSX (Takata Dome JGTC, '03)
S2000 (Stephen Papadakis, '05)

Coupe Concept ('06)
G35 Coupe

XJR-9 (Le Mans, '88)
XKR R-Performance ('02)

Jay Leno
Tank Car ('03)

Delta HF Intergrale Evoluzione ('91)

IS-F ('07)
SC430 (Bandai SuperGT '06)

Elise ('96)
Elise Sport 190 ('98)
Elise ('00)
Elise 111R ('04)

Atenza Sport ('07)
787B (Le Mans, '91)
Eunos Roadster (NA-gen, '89)
Roadster (NC-gen, '05)
RX-7 Type-RS-R (FD-gen, '97)
RX-7 Spirit-R Type-A (FD-gen, '02)
RX-8 Concept LM Edition ('01)

(Sauber) C9 (Le Mans, '89)
300SL Coupe ('54)
SL55 AMG ('02)
SLR McLaren ('03)

Lancer Evolution IV GSR ('96)
Lancer Evolution IV (Rally Car, '97)
Lancer Evolution VIII (Rally Raid Car, '03)
Lancer Evolution VIII (HKS, '07)
Lancer Evolution IX GSR ('05)
Lancer Evolution X GSR Premium ('07)
Pajero Rally Raid (Dakar Rally, '85)

(Nismo) Skyline GT-R R-Tune R1 (R33-gen, '99)
350Z ('03)
Fairlady Z (Motul Pitwork JGTC, '04)
Fairlady Z (Xanavi Nismo SuperGT, '06)
GT-R Proto concept ('05)
GT-R "Black Mask" prototype ('07)
R89C (Calsonic Le Mans, '89)
Silvia (C-West Razo JGTC, '01)
Skyline 1500 Deluxe (S50D1, '63)
Skyline 2000 GT-B (S54A, '67)
Skyline 2000 GT-R (KPGC110, '73)
Skyline GT-R (R34-gen, '91)
Skyline GT-R V-Spec II (R32-gen, '94)
Skyline GT-R V-Spec (R33-gen, '97)
Skyline GT-R V-Spec Nür (R34-gen, '02)
Skyline GT-R (Calsonic JGTC, '00)
Skyline GT-R (Loctite Zexel JGTC, '00)
Skyline GT-R (Pennzoil Zexel JGTC, '01)
Skyline GT-R (Xanavi Nismo JGTC, '03)
Skyline 350GT Sedan (V36-gen, '07)

Esperante GTR-1 (FIA GT, '98)

C60-Peugeot (PlayStation 2 Le Mans '03)
C60 Hybrid-Judd (GT4 PlayStation 2 Le Mans, '05)

307CC ('06)
905B Evo (Le Mans, '92)

Formula Gran Turismo ('04)

RE Amemiya
RX-7 (Aspara Drink JGTC, '04)

Clio Renault Sport V6 24V ('00)

Cobra 427 ('67)

Impreza WRX STi (Rally Car, '99)
Impreza WRX STi (Rally Car, '03)
Impreza WRX STi (Cusco Advan JGTC, '03)
Impreza WRX STi Spec-C Type-RA (GD-III gen, '05)
Impreza WRX STi (GE gen, '08)

Cappuccino ('95)
Swift Sport ('07)

2000GT ('67)
88C-V (Le Mans, '88)
Celica GT-Four (ST205-gen Rally Car, '95)
Celica (WedsSport JGTC, '03)
Corolla (Rally Car, '99)
GT-One (Le Mans, '99)
MR-S (Autobacs JGTC, '00)
Prius G Touring ('03)
Supra (Tom's Castrol JGTC, '99)
Supra (Denso Sard JGTC, '00)
Supra (Tom's Castrol JGTC, '01)
Supra (au Cerumo JGTC, '01)
Supra (Esso Ultraflo JGTC, '01)
Supra (Tom's WoodOne JGTC, '03)

Celica SS-II ('03)

Tuscan Speed Six ('00)

Golf IV GTi ('01)

Total cars: 92
A good amount of cars for a demo game I must say.

[Via Ruliweb]

GameTrailers: Eye of Judgment Scores 8.3/10

It's always nice to see a video review of a game, because personally they are easier to post, and seconldy, I don't like to read. GameTrailer's reviews Eye of Judgment an , here is their breakdown:
Design: 8.4
Gameplay: 8.2
Final Verdict: 8.3
They claim it as the definite console CCG.

[Via GameTrailers]

Unreal Tournament III's Single-Player Trailer

Ready for the ultimate tournament? This installment of the Unreal Tournament series comes packed with an actual storyline. Team up with Reaper, Malcolm, and the other mercenaries features in UT3 as they wage vicious open warfare against the Necris High Inquisitor Akasha.

This is the same trailer we posted yesterday, but in better format.

NFS ProStreet Tire Fire Gameplay

Burn some rubber with this drag race gameplay in EA Games' upcoming Need for Speed ProStreet. Enjoy.

Guitar Hero III: AFI Companion Pack Trailer

AFI lights up Guitar Hero III with this Interscope companion pack, enjoy.

Rock Band: Complete Licensed Song List

You and your band getting psyched for Harmonix's upcoming Rock Band? Well, heres a list of the licensed songs that your going to be able to rock to:


  • Rolling Stones "Gimme Shelter"
  • Aerosmith "Train Kept a Rollin'"*
  • The Who "Won't Get Fooled Again"
  • Boston "Foreplay/Long Time"
  • Mountain "Mississippi Queen" (cover)
  • The Police "Next to You"
  • David Bowie "Suffragette City"
  • Black Sabbath "Paranoid" (cover)
  • Blue Oyster Cult "Don't Fear the Reaper"
  • The Ramones "Blitzkrieg Bop"
  • Deep Purple "Highway Star"
  • KISS "Detroit Rock City"
  • Molly Hatchet "Flirtin' With Disaster"
  • The Outlaws "Green Grass & High Tides" (cover)
  • Sweet "Ballroom Blitz" (cover)
  • Rush "Tom Sawyer"*
  • Bon Jovi "Wanted Dead or Alive"
  • The Clash "Should I Stay or Should I Go"
  • Faith No More "Epic"
  • R.E.M. "Orange Crush"
  • Iron Maiden "Run to the Hills" (cover)
  • Foo Fighters "Learn to Fly"
  • Metallica "Enter Sandman"
  • Nirvana "In Bloom"
  • Stone Temple Pilots "Vasoline"
  • Weezer "Say It Ain't So"
  • Smashing Pumpkins "Cherub Rock"
  • Radiohead "Creep"
  • Beastie Boys "Sabotage"
  • Hole "Celebrity Skin"
  • Garbage "I Think I'm Paranoid"
  • Soundgarden "Black Hole Sun"
  • The Hives "Main Offender"
  • Queens of the Stone Age "Go With the Flow"
  • The Strokes "Reptilia"
  • Jet "Are You Gonna Be My Girl"
  • OK Go "Here It Goes Again"
  • Nine Inch Nails "The Hand That Feeds"
  • Pixies "Wave of Mutilation"
  • Yeah Yeah Yeahs "Maps"
  • Red Hot Chili Peppers "Dani California"
  • Coheed & Cambria "Welcome Home"
  • Fallout Boy "Dead on Arrival"
  • The Killers "When You Were Young"
  • New Pornographers "Electric Version"
Unlockable Tracks
  • Bang Camaro "Pleasure (Pleasure)"
  • Twelve more yet to be revealed
Rock Band is arriving in stores on November 20. Along with a guitar, mic, and drum kit, the $169.99 package includes 58 songs (45 licensed tracks, and 13 more that are unlockable).

[Via Rock Band]

Ceramic White PS3 Beauty

Want to see the beauty that is the ceramic white 40GB PLAYSTATION 3? Well, PS3Focus has got some images for you that we have for you below. Enjoy.

View more at the link below.

[Via PS3Focus]

Eye of Judgment Copying, No Card Required?

To think that The Eye of Judgment card copying could get worse.

Some Japanese 2channel message board posters have an even easier way for getting their cards in the game. Allegedly, some DIY PlayStation 3 owners have created their own fake cards without requiring an original scan nor access to special inks, generating them with Photoshop or simply drawing out the basic identifying shapes by hand with a couple of colored felt-tipped markers.

After that, the summon occurs like that. Currently, I don't own the game, so I can't test it out for you guys, but when I get it, I'll give it a shot.

[Via Kotaku]

Nobi Nobi Boy First Details Should Arrive Tomorrow

In Edge 181 (November 2007 issue) they state that the creator of Katamari Damacy, Keita Takahashi, will be appearing at the keynote of GameCity 2007, a small developer conference now in its second year, set in Nottingham in the UK.

He should be talking about and previewing his upcoming PLAYSTATION Network title, Nobi Nobi Boy, at the keynote tomorrow (Saturday November 26th, 2007). The conference runs to the 30th. If and when information is received, we will keep you updated.

[Via GT Forums]

UT3 Site Gets Massive Update

Been over at the official Unreal Tournament III site lately? It's received a massive update. There is now a section displaying the variety of weapons, the destructive vehicles, the villainous opponents, and the jaw dropping game information.

Give the site a visit.

[View: UT3 Site]

Guitar Hero III: Site Live, Charts Top 27Mil

The official site for Guitar Hero III just went live, and already, an Xbox 360er reached a score of 27 million.

The site also shows the top song of the week, automatically tracking which game songs get played the most, as well as Online Tournaments, Local Events and of course tons of forums. A great community site.

[View: Guitar Hero]

Condemned 2 First Gameplay Video

The first ever gameplay video of Condemned 2: Bloodshot. In this game, it's a creepy Halloween.

Russian President Reviews Call of Duty 4

Vladimir Putin, the president of Russia, gives his view on Call of Duty 4: Modern Warfare in this video review. It's a funny watch, especially when he says:
"Bad news, very impossible story, with stolen Russian nukes, which I find disgusting... like Polish vodka."
"I'm silent, but deadly."
Give it a watch above. By the way, we're not sure if this is real or a joke. We are leaning towards a joke though.

Burnout Paradise, The London Games Festival Trailer

Burnout. When you hear it, what do you think of? Rubber burning? Cars hitting eachother? Burning out your finger? Ah, who knows. Just think of this from now on. Here is the Burnout Paradise trailer from the London Games Festival 2007.

HAZE: Nectar PLAYSTATION 3 Price-Cut Ad

Remember the HAZE PLAYSTATION 3 rumble ad? Well, now there is a new nectar injecting HAZE for PLAYSTATION 3 ad, where they inject nectar into the PLAYSTATION 3 console. What happens when you inject the nectar? A price cut. It's pretty funny, give it a watch.

Penny Arcade Does Some Ratchet Wrench Work

Penny Arcade's latest strip shows some love for Ratchet & Clank, shown above. It's a fun little comic, so give it a look.

They recently shared their experiences that they have with Ratchet & Clank in their blog:
"The new Ratchet & Clank is a marvel, further proof that Insomniac is the surest thing that platform has going for it. You'll travel to lush, hitch-free worlds where the brutal load times found in other Playstation titles are nowhere to be found. It's something everyone with the system will be playing, and it's executed at a level that should generate jealousy in the non-owner."
[Via Penny Arcade]

Toy Home Driving Japan Toys Wild November 1

The official site for upcoming PLAYSTATION Network title developed by Game Republic, Toy Home, is up and reveals some new details. For one, it will be downloadable on the Japanese PLAYSTATION Store starting November 1, 2007.

The game is going to cost 800 yen and will be 629MB in file size. Toy Home will feature single player, two player, online, and battle modes and also support rumble as well. The game will also sport a replay feature.

[Via Toy Home]

Yakuza: Kenzan! New Scans

Yakuza: Kenzan! is the next title to be released on the PLAYSTATION 3 in the series of Japanese fighting. Today, some Japanese magazine has brought us new images and such. Enjoy.

[Via Ruliweb]

Rock Band Gets a Ballroom Blitz

GameTrailers has a new Rock Band video revealing a new song for the title, Ballroom Blitz as made by Famous by Sweet. Watch the video to hear the song and see some of the notes, the chorus is catchy, and it's a great edition to the title. "Ballrooom Blittzz"

Former Harmonix Dev Gets Verbal With PS3

Straight from PS3 Fanboy.

A former developer at Harmonix, the team behind the hotly anticipated Rock Band, had some choice words against Sony's PS3 in his personal blog. His outrage comes as the most recent in many public outcries against Sony's next generation machine. He tackles so-called "misconceptions" that PS3 fans seem to have. Firstly, he says that the graphics capabilities of the machine have been misconstrued. "Fill rate is one of the primary ways to measure graphics performance - in essence, it's a number describing how many pixel operations you can perform. The fill rate on the PS3 is significantly slower than on the 360, meaning that games either have to run at lower resolution or use simpler shader effects to achieve the same performance ... And I'm not talking about small differences here, we're talking roughly half the pixel pushing power."

In regards to Blu-ray, the developer criticized the lower read speeds of the medium. "Great for watching movies, but not so great for games. Getting data off the Blu-ray drive takes about twice as long as it does to get the same data off the 360's DVD drive. That translates into longer load times."

The challenges that developers face when coding for the PS3 have inevitably led to "sloppier" ports, where the PS3 versions of games on Xbox 360 run more sluggishly. Jason Booth postulates that "Getting equivalent performance out of the PS3 requires a lot of work unique to the platform, and in many cases, even with all these tricks, you still won't see equivalent performance. Thus, many PS3 games have simplified shaders and run at lower native resolutions than the 360 versions. On top of this, there is shrinking incentive to do this work; the PS3 isn't selling."

[Via PS3 Fanboy]

Burnout Paradise Dated, Demos December

Getting ready to shred the streets (literally) in a Paradise all your own? Well, then get ready.

Electronic Arts announced Friday that Burnout Paradise will be in stores January 22, 2008 in North America. In addition, demos for the both the Xbox 360 and PLAYSTATION 3 version will be available in December.

[Via GameArgus]

Firmware 2.00 Detailed, Hitting Next Week?

An informed UK reader sends word of the Playstation 3's 2.0 firmware release to Kotaku, which he says is supposed to hit on October 30, 2007. Although, firmware 1.94 was just released. Strangely enough, lets look at the features.
Main features of PS3 version 2.00
  • Turn your PS3 on and off with PSP Remote play
  • A new PLAYSTATION Network category
  • A TV Category for those who install PlayTV into their HDD (SCEE only).
  • Playlist for Music & Photo
  • Content group for Video & Game
  • XMB Customization: (Custom theme & background color setting): This will come with one alternative custome theme. Addition generic themes will be available for download via with game title themes to follow on Nov 20th, distributed via the Store (PS/PC). The cost of the game themes haven't been decided yet. Guidelines for users to create their own Custom Themes will be distributed via shortly after the firmware hits.
  • Information Board: This will be shown in the top right of the screen and include news feeds from as well as store updates. The board came be set to ticker mode, list mode, details mode or disabled.
  • Trend Micro Web Security for PS3™ internet browser: This is a parental lock for website viewing that will initially be free but that Trend Micro will later charge for.
It seems like a nice update and all, but no XMB In-Game? Unless they are willing to surprise us, I'd be pretty mad.

[Via Kotaku]

Q&A: Naughty Dog on Uncharted: Drake's Fortune

GameSpot was able to catch up with Evan Wells, developer of Naughty Dog's Uncharted: Drake's Fortune for the PLAYSTATION 3. They quizzed him on what the experience was like working on a next-gen console, how much of the Cell's processing power is being utilised, and whether the team is happy with the game being compared to the Tomb Raider series.

GameSpot AU: Uncharted: Drake's Fortune is now complete, right? How long was the development process overall?

Evan Wells: Yes, we just went gold last week. We were in full production for two years, and we had a small staff of five or six engineers working for about a year before that.

Read the full interview at the link below.

[Read: Evan Wells Interview]

Disgaea 3 Dated for Japan

Disgaea 3,
Nippon Ichi Software's PlayStation 3 debut, will ship in late January, according to the newest Japanese release schedule. The exact date of it's release is January 31st, 2008. No word on a US release date yet.

[Via RPGFan]

Killzone 2 Tech Director Talks Rendering Technics

Last week at, Guerrilla Games posted an interview with Killzone 2’s Technical Director, Michiel van der Leeuw. Part two of the interview is live and ready for your reading pleasure.

Michiel sheds some light on the rendering technics behind Killzone 2 and explains why they decided to take that development approach. He also gives his candid views on the Internet “Hype Train”.

Continuing on from last week’s interview, this week Guerrilla technical director Michiel van der Leeuw talks about Killzone 2’s reception at E3 2007, his plans for the future, and the arcane art of deferred rendering. What is it? What’s so special about it? Read on to find out!

‘Deferred rendering’ seems to be the buzzword of the moment. What is it, and how does it differ from normal rendering techniques?

Well, a deferred rendering engine separates lighting from drawing geometry. In a traditional forward renderer, you run a pixel shader to sample the material properties (the texture, reflection, et cetera), add the influences from all of the lights, and write out the complete pixel. In a deferred renderer you write out the surface properties (texture, specular intensity, et cetera) first, and then perform lighting on the pixels in screen-space.
Read the full interview at the link.

[Read: Interview]