Monday, September 3, 2007

Skate: PlayStation 3 vs. Xbox 360 Comparison

You know how it goes, another multiplatform game, and another comparison video, it's the way the next gen wars revolve. Anyway, I don't really see much of a difference here, but thats for you to decide I guess. Enjoy.

[Via XboxKings]

Rumor: PlayStation 3 Firmware 1.92 Available Tonight?

Some people over at NeoGAF are reporting while calling Sony, they have told them that the 1.92 update for the PlayStation 3 is coming September 4, 2007 (tomorrow). Here is Savier's post:

So i called sony to complain about warhawk and see if they had any usefull information about the freezing and stats etc...

This is what i was told from the sweet lady on the other end...

Sony is realeasing update 1.92 on the 4th (tomorrow) and it will be for usb downloading and game updates to fix some issues. Could be some hope for the freezing issues. And if this info is old, then im sorry.
CheifsFan118829 also reports calling them:
Guys you people need to quit calling the guy a lier he is actually right and is telling the truth i just called sony to confrim ifdthis was fake or true and i spoke with a sony rep who said they just got a notice that PS3 Frimware Update 1,92 will be out tonight at midnight

and i asked him to read me off the furtures list and there were a couple things that sound interesting but the rest i could not understand what he was reading

but i asked him if XMB Ingame was part of the update and he said NO So people please dont ask cuz its will prolly come out next month in 2.00 with Home so to summerize please quit calling people a lier if ya dont believe it call them and ask them i just did so its now official PS3 Firmware Update 1.92 is coming tonight at midnight thanks
Ane one of the rumored features of the update is that it will bring along PSP-like XMB themes, as posted by CheifsFan118829:
yeah i asked for the futures list and my phone was cutting out but i did manage to hear something about being able to use PSP Themes i think if that what i heard its prolly the XMB Colors like we use on the PSP With all the different colors
We can only wait, till midnight strikes.

[Via NeoGAF]

Japan Warhawk Details

Sony Computer Entertainment Japan announced today pricing details for the Japanese version of Warhawk. Unlike the US version, which is available both as a PlayStation Network download and as a retail Blu-ray disk, the Japanese version is going to be sold exclusively through the PlayStation Store. PlayStation 3 owners will be able to download this flying and ground action game starting October 4, 2007.

Those who chose to purchase the game through the Japanese PlayStation Store instead of the US shop are in for a slight discount. The Japanese version is being priced at 3,800 yen, which, at current conversion rates, is a bit lower than the US version. Of course, actually getting a transaction to go through on the Japanese shop without having a Japanese address or a foreign liaison is the tricky part.

[Via IGN]

Marvel vs. Capcom for Digital Download Hopes Marvel exec.

Straight from JoyStiq.

In an interview with Gamasutra, Marvel's VP of interactive media Justin Lambros says he hopes to see Marvel vs. Capcom make its way to digital download. The main focus of the story for Gamasutra is supposed to be about EA's new Marvel Fighting Game, but following EA's aptly named Rise of the Imperfects, which was far beyond imperfect, you'll bear with us as we don't get excited about that and focus on Marvel vs. Capcom.

Lambros answers Gamasutra's questions about Marvel vs. Capcom appearing on Xbox Live by saying, "I'm a huge 2D fighting fan ... the Marvel vs. Capcom stuff has a definite close place in my heart, so we definitely wanna see that stuff live on." He says that there are no deals in place, but they may be considering it. Maybe when Capcom has Super Street Fighter II Turbo HD Remix (with a side of cole slaw) completed, they can get to work updating Marvel vs. Capcom, let's keep Udon working.

[Via JoyStiq]

Kaz Hirai: "The power that we've packed into PS3 will really manifest Late"

As some game developers reportedly continue to struggle working with PS3, comments made by Sony Computer Entertainment's president, Kaz Hirai, in the latest issue of Official PlayStation Magazine suggest that the Sony boss is happy that developing for the machine is proving to be a headache for some coders.

"If you look back at the commentary we received when we launched PS2, there was a lot of talk to the effect that 'It's very difficult to program for' and 'It's easier on a Dreamcast'. It's happened before," Hirai told OPM, acknowledging that PS3 is a more complex animal for developers to work with compared to its rivals. "If they came back and told me, 'PS3? We can do this in a heartbeat,' that would be worrying because what it is telling me is that we're not pushing the envelope from a technology standpoint."

Hirai also commented that gamers would have quite a wait before they could really experience the benefit of PS3's envelope pushing techno-gubbins: "The power that we've packed into PS3 will really manifest itself in software titles that come up four, five or six years down the line."

[Via Games Radar]

PSU: Lair Scores an 8.5/10

PlayStation Universe has turned in their review for Lair, and their bottom line was an 8.5 out of 10. Here is a list of their Pros and Cons.
  • Unparalleled technology and graphics
  • Astonishing storyline and incredible soundtrack
  • Great Sixaxis controls and precision aiming

  • Linear gameplay makes for a slight tease
  • FMV's (recorded real-time) instead of live real-time cinematics
  • Moderate replayability
Good to see another good review for Lair, no? Read the full review at the link.

[Read Lair Review]

PS3 Case: Your PlayStation 3 is Alive!

If your still shopping for a costume for your PlayStation 3 for this upcoming Halloween, then we got the perfect answer. The 3D skin attaches to the top of the Sony PS3 and is removable without leaving residue. There are some auctions offering the Sony PlayStation 3 Protective Mask for $15 on eBay.

[Via I4U]

Square Enix: TGS 2007 Line-Up

Here we have Square Enix's TGS 2007 line-up. And Final Fantasy XIII might be playable as it's still undecided.

Final Fantasy XI Online: Divine Soldiers of Altana
Exhibition Form: Trailer

Final Fantasy Crystal Chronicles: Ring of Fates
Exhibition Form: Playable

Final Fantasy Tactics A2
Exhibition Form: Trailer and Playable

Final Fantasy IV (DS)
Exhibition Form: Trailer and Playable

Chocobo's Mysterious Dungeon
Exhibition Form: Trailer and Playable

Crisis Core: Final Fantasy VII
Exhibition Form: Trailer and Playable

Final Fantasy XIII
Exhibition Form: Undecided

Final Fantasy Versus XIII
Exhibition Form: Undecided

Final Fantasy Agito XIII
Exhibition Form: Undecided

Final Fantasy VII Advent Children: Complete
Exhibition Form: Trailer

Final Fantasy Dissidia
Exhibition Form: Undecided

The Last Remnant
Exhibition Form: Trailer

Dragon Quest Monster Battle Road
Exhibition Form: Playable

Dragon Quest Monsters Joker
Exhibition Form: Playable

Slime Mori Mori Dragon Quest 2
Exhibition Form: Playable

Dragon Quest IV
Exhibition Form: Player and Trailer

Dragon Quest IX
Exhibition Form: Trailer

[Via Kotaku]

Three Speech: Confirmed PSN Dates

We have some new confirmed PlayStation Network dates thanks to Three Speech for Europe, here they are:

MotorStorm Coyote Revenge 06/09
Vehicle Sets 1 13/09
Vehicle sets 2 27/09

Heavenly Sword Making of and anime part 4 6/09
Heavenly Sword Making of and anime part 5 13/09

Lair trailer #3 6/09

LocoRoco Cocoreccho trailer 13/09

inFamous trailer 13/09

Well, there they are, enjoy.

[Via Three Speech]

Kaz: PlayStation 3 Exclusive Content Gives Games 'Extra Flavour'

In an interview with Japanese website ITMedia +D Games, Sony Computer Entertainment president Kaz Hirai has said that developers should focus their activity around the PS3 when making multi-platform games.

When asked about the increasing trend for companies to develop games for multiple platforms, Hirai said: "When you consider the cost of developing on today’s platforms, I think it’s a logical progression that they’re all thinking of making their games cross-platform.

"But I think it’s important that third parties use the unique characteristics of the platform to add a little bit of extra flavour to their games. For example, with the PS3, you’ve got the Sixaxis controller, or you could utilise the extra capacity provided by Blu-ray to add more levels, put on interviews with the developers or have your videos able to play in 1080p. I think it’s really important that we talk with third party developers so that they can have these interesting extras in the PlayStation 3 version."

A large part of the interview also focused on the perceived lack of PS3 titles that have been made in Japan, with Hirai keen to make the point that Sony’s first party titles won’t start being Westernised just because the Western market is larger.

"There are probably people who think that, looking at the output of Worldwide Studios, there are fewer and fewer Japan-developed ‘Japanese style’ titles coming out.

But we definitely don’t have the intention of just bringing Western games into Japan. We will keep on steadily releasing titles that are developed in Japan and designed to appeal to all Japanese users."

"Speaking generally, it’s obviously much better business sense to have games that, even if they’re developed in Japan and designed for Japanese users, will be received in the same way by Western gamers. "

While I can’t give an accurate number here, there are a number of games which are being developed with the viewpoint of making the game consciously for the Japanese market but also wanting it to sell well in the West," he said.

It’s for that reason that Sony has its Japan Studio, says Hirai: "Sony Worldwide Studios has three pillars – Europe, America and Japan – and seeing as within that the Japan Studio only makes games in Japan, it’s natural that we would place the most emphasis on the Japanese market.

"Just because the foreign market is bigger than the domestic one, we don’t intend to take strategy of just making what would have been considered previously as ‘Western games’ and saying ‘We’ve got no choice but to do this’ to our Japanese users. If we did that, there’d be no point in having the Japan Studio."

[Via DevelopMag]

Dead Rising & Lost Planet May Not Be 360 Exclusive

In shorter words, Dead Rising 2 may not be an Xbox 360 exclusive and may be making it's way to the PlayStation 3 perhaps along side Lost Planet.

[Via XBOX 360 Wire]

THEY: Teaser Trailer & Screens

THEY is a mystery-first-person-shooter, which means the storyline and the gameplay utilizes the fascination and fear every player get from unknown things he could not understand or imagine in the beginning. So THEY tries to get away from standard boring storylines of shooters, which normally could be rather more ignored, but will bring to the genre a storyline driven shooter.

[Via WorthPlaying]

EA's New Marvel Fighting Game

EA Chicago has been busy developing a fighting game that would hopefully do our Marvel superheroes justice. Game Head gives us a first look at that same game, in this three-part video update of the yet-to-be-named title for the Xbox 360 and PlayStation 3.

It's not your typical fighting game at all, where your characters are confined to a single plane, with emphasis on combos and super moves - on the contrary, you're given complete freedom of movement, with a massive stage that features not only destructible environments but also panicking citizens.

[Via QJ.NET]

Motorstorm Breaks 1 Million at VGChartz

Today, Evolution's Motorstorm broke the big one million. Those sales are with 0.08 million sold in Japan, 0.38 million being sold in America, and 0.63 million being sold everywhere else. That makes up a total of 1.09 million copies sold. Congratulations Motorstorm for breaking the big one million.

[Via VGChartz]