Wednesday, October 17, 2007

Rat Race: Five New Videos

Recently announced was Super-Ego Games' upcoming PLAYSTATION Network title, Rat Race. Rat Race is a comedic game to be available in episode downloads, to make it feel like your actually in a TV Show. You work at a company called BigCo. in the game, and it's quite fun. The official trailer is above.

If the roaches in your house laugh at your bug spray, then you need Slaughter.

This is proof that its better to keep the details of your personal life personal.

The office ladies man thought his X-rated past was behind him, but it has since resurfaced on GBay.

This one speaks for itself, from a woman's perspective.

[Via GameTrailers]

The Club: Ben Ward Interview

GameSpy recently did an interview with Ben Ward, The Club's community & web lead. They start:
GameSpy: What things have you learned from developing titles such as PGR and Geometry Wars that we can expect to see in The Club?
Ward: Well obviously these two titles have given us the benefit of experience -- both in terms of game design and technical ability. For example, Project Gotham Racing is well-known for its detailed graphics and environments, so we've taken a similar approach to creating the levels for The Club. In fact, the two games have often shared artists and graphics coders at various points during development.

Geometry Wars has obviously been a huge success with the tight-knit Xbox Live Arcade community, and we've learned loads about encouraging and supporting global high-score efforts. It's incredibly important for a game to be built to encourage replayability and to have a strong community built around it -- Geometry Wars has taught us bundles about both of these things and we're going to apply this to The Club in spades.
Read the full interview at the link below.

[Read: The Club Interview]

Street Fighter IV: Website Live

The official website for the new Street Fighter IV announced today by Capcom has gone live. The site currently features a picture that says a new beginning and the trailer shown earlier today. View the site at the link.

[View: SF4 Site]

Famitsu: White Knight Story Scans

Japanese gaming magazine, Famitsu, returns this week with some new images of White Knight Story, the next-generation role playing game by Level-5, coming soon to the PLAYSTATION 3. There currently is no release date set for the game in Japan or in North America.

[Via Jeux France]

Assassin's Creed: Montferrat: Jade Raymond Walkthrough

A walkthrough of the Montferrat mission from start to finish, narrated by Jade Raymond.

[Via GameTrailers]

Uncharted: Drake's Fortune: Melee Combat

An e-mail was just sent out by the PLAYSTATION Underground about Naughty Dog's upcoming Uncharted: Drake's Fortune. The e-mail described the Melee Combat system found in Naughty Dog's new action adventure game. View the description below.

PLAYSTATION 3 Replaces Supercomputer Systems

The super computer usage of the PLAYSTATION 3 started with the immense success of the Folding@Home application released in the 1.60 update.

It showed how t he Cell Processor and the PLAYSTATION 3 can compute massive amounts of data for scientific & health research.

n astrophysicist recently linked eight PLAYSTATION 3 systems together and was able to compute the same amount of data as 200 supercomputers. After Gaurav Khanna created code optimized for the PLAYSTATION 3, Sony took attention and donated a few systems to his research.

"Basically, it's almost like a replacement," he told Wired. "I don't have to use that supercomputer anymore, which is a good thing." One PLAYSTATION 3 only costs $500, but one supercomputer can cost up to $5000. Thats a lot of cash. The cost of eight PLAYSTATION 3's is a far better deal than getting eight supercomputers.

[Via PS3 Fanboy]

David Jaffe: Eat Sleep Play Logo Revealed

David Jaffe revealed his logo for his Eat Sleep Play game developer studio today. David Jaffe explains it to the Level-Up crew, drawing parallels between the games he plans on making and soda. Weird, we know, but the logo is still awesome.

[Via Level-Up]

Ratchet & Clank: Pirate Cove Video Tour

Ratchet & Clank Future: Tools of Destruction is hitting stores in just a few weeks, bringing the duo's precise platforming and insane arsenal of weaponry to the PlayStation 3. Brian Allgeier, the game's creative director, stopped into the offices recently and gave us an exclusive look at an all-new level--which we're happy to share with you today. It's close to 20 minutes long, and it does reveal some spoilers, in case you're currently in a Ratchet & Clank blackout.

His demo of the Pirate Cove not only shows you a pun-filled world with plenty of sly, seaworthy references, but it's a great refresher course to the game's weapons and combat systems. Before it's over, you'll know why we're so excited to get our hands on the finished game--and the Groovitron. Enjoy!

[Via Game Informer]

Ratchet & Clank: Coming Sooner Than Expected?

Ratchet & Clank: Tools of Destruction was pushed back by Insomniac for 1 week to release on the 30th October in the US. This was so they could thoroughly check the game and make it as perfect as they could before it went to print. We know that the game has gone gold now, and there are now signs that it may be releasing on the 23rd October.

Insomniac let us know on their official podcast, The Full Moon Show, that their upcoming Playstation 3 exclusive Ratchet and Clank: Tools of Destruction had gone gold. But, they also stated that they had pushed the release a week later since their production had stretched into a further week of testing.

However, a number of online stores have now listed the game to release on the 23rd October, changing from the originally listed date of October 30th, 2007 (Game Fly, EB Games, Amazon).

So has the printing of the game discs happened quicker than expected, even though the game went gold a week late? Let’s hope so, because I don't think fans want to wait that extra week.

[Via Gamers-Creed]

Golden Axe: Beast Rider Official

Sega's recently trademarked title Golden Axe: Beast Rider is featured in the latest issue of Play magazine, giving gamers a look at the next-gen follow-up that was announced in May of 2006.

According to XboxyGen's report (originally in French), the game will feature Golden Axe girl Tyrus Flare, feature heavy levels of violence and even sport some nudity (step back kiddies). The mature action RPG, in development at Secret Level, was originally slated for the Xbox 360 and PLAYSTATION 3, but Xboxygen writes it's now an Xbox 360 exclusive.

Kotaku has contacted Secret Level to learn more about the game's PLAYSTATION 3's status, but for those without access to a copy of Play, a single photographed screen shot is available at the link below. Hopefully, the title will also be in development for the PLAYSTATION 3.

[Via Kotaku]

Super Street Fighter 2 Turbo HD: Gamer's Day Details

Capcom showed a playable version of Super Super Street Fighter 2 Turbo HD Remix at their Gamer's Day. Here are some of the new features that were just revealed today.

  • Gameplay-wise, HD Remix is the next game in the SF2 series. Rebalanced and tons of changes.
  • Includes an arcade perfect version of Super Turbo SF with no changes. Two games in one.
  • Widescreen 16:9 support
  • Remixed Music
The widescreen mode zooms in the camera but does not change gameplay. Capcom is also committed to delivering the best online experience possible.

[Via Sirlin]

Bionic Commando: Debut Trailer

The Bionic Commando makes his next-gen debut with this teaser. A long trailer, around two and half minutes, shows some innovative action (actually, the swinging reminds me of Spider-Man), and some broken down cities. This looks like it's gonna be a hell of a game.

[Via GameTrailers]

Street Fighter IV: Debut Trailer

A teaser for this highly anticipated sequel announced by Capcom today as one of their earthskaing titles, Street Fighter IV. No actual gameplay is shown sadly, and still no console in announced. Enjoy the watch.

[Via GameTrailers]

WWE! SmackDown vs. Raw 2008: New Features Trailer

All new modes and gameplay features are ready to rock the way you play Smackown vs. Raw.

[Via GameTrailers]

Unreal Tournament III: Capture the Flag Demo Gameplay

Capture the flag reaches a whole new level of excitement once the vehicles start showing up!

[Via GameTrailers]

The Orange Box: Exclusive Valve Behind the Scenes

Valve goes behind the scenes to give you an in-depth look at went into creating their incredible collection of games.

[Via GameTrailers]

PSM: December Review Scores: Ratchet, Folklore, & More

BigMac573 from the GameTrailers PLAYSTATION 3 forums has posted the latest review scores from PSM. Among these reviews, we have Ratchet & Clank Future: Tools of Destruction. The scores are below.

  • Conan - 7.5
  • DiRT - 8.5
  • Folklore - 8.0
  • Guitar Hero III - 9.0
  • Juiced 2: Hot Import Nights - 6.0
  • NBA 08 - 8.0 (PSP - 8.5)
  • NBA Live 08 - 8.5
  • NHL 08 - 8.5
  • NHL 2k8 - 8.0
  • Ratchet and Clank Future: Tools of Destruction - 9.5 "PS3's Best Game Yet"
  • Sega Rally Revo - 7.5
  • Silent Hill Origins - 8.0
  • Syphon Filter: Logan's Shadow - 9.0
  • WWE Smackdown vs Raw 2008 - 9.0
A 9.5 for Ratchet and an 8.0 for Folklore, pretty good scores, don't you say?

[Via GT Forums]

PlayTV: New Details

GameCovered contacted Sony for more information on PlayTV, and they got a list of features as a response:

· PlayTV’s two TV tuners are High Definition ready and are able to view, record and play back High Definition signals in full HD1080P to fully complement PS3’s already impressive High Definition credentials.

· Unlike the electronic programme guides found on conventional satellite and cable services, PlayTV’s EPG is lightning fast, and simple to use with either PS3’s SIXAXIS™ wireless controller or the BD remote control to really enhance viewing pleasure.

· Intuitive controls, single button help features, tutorial videos and simple navigation make PlayTV a positive joy to use compared with the complexity of some standalone PVR models

· Seamless connectivity with PSP allows you to set recordings, watch Live TV and recorded TV programmes remotely on PSP via a Wi-Fi connection (using Remote Play feature). Alternatively, quickly transcode recorded TV shows for high quality viewing to PSP by USB cable for remote viewing away from the home.

· Optional on-screen graphical display provides a wealth of information about the status of PlayTV and provides quick access to programme information, stored TV programmes and the controls to pause or record live TV. PlayTV will also set the correct interface for either Standard Definition or High Definition displays, maximising the viewing experience.

· PlayTV will evolve with time, with great added value functionality being updated via PLAYSTATION®Network; a feature that sets it above all other set top boxes. PlayTV will never be out of date.

PlayTV will release in Europe around January 2008.

[Via GameCovered]

Capcom Announcements Revealed

This is a live report just released from Capcom Gamer's Day in London. Street fighter 4 is curently in production as well as Lost Planet for the PS3. Here is the full list of announcements.

Street Fighter IV (PS3, 360?)
Development has just begun and the release of the game is more than a year away. No platforms are yet confirmed - a highly stylised animated concept trailer of Ryu and Ken fighting was shown, but no game footage.

Ace Attorney: Apollo Justice (DS)
A new character and new series starring a rookie lawyer. Phoenix Wright makes an appearance but is not the lead character. Made specifically for DS.

Lost Planet (PS3)
Avaialable early next year and will include all bonus characters from the PC version and extra downloadable content from the 360 version making it the complete package. Made possible with Blu-ray. 16 player online over the PSN.

Dark Void (PS3, X360?)
A new sci-fi action-adventure IP. Trailer showed third-person and air-vehicle gameplay with a character wearing a steam punk jetpack, skydiving and landing in the cockpit of a gyroscopic aircraft, and then jumping and climbing through airbase fortesses.

Super Street Fighter 2 Turbo HD (Xbox Live Arcade, PlayStation Network?)
The game will feature a spectator mode and is scheduled for a 2008 while the team try and get zero lag for the online mode. Also features stat tracking and widescreen. Original music from Street Fighter 2 will be used, plus remixed versions of all those tunes.

Wii Love Golf (Wii)
From the Everybody's Golf team comes a cutesy golf sim, that looks slightly more technical than the PlayStation versions. Players can fade or draw the ball by twisting the Wii-mote when taking a swing.
Capcom's announcements may have not been groundbreaking like they promised, but hey, it's Lost Planet & Street Fighter IV. I was hoping for a MegaMan Legends 3.

Borderlands: 14 New Screenshots

Some new screenshots of Borderlands have been released. In these pictures you’ll spot many of the features talked about in the preview. For example, the flying Rakk who will test your shooting skills; the Mad Max inspired vehicles; the main characters; vehicle combat; the freakish selection of guns (600,000 they claim); the four-legged Scythid Sprinters and the apocalyptic wasteland that is the planet Pandora.

View the screenshots at the link.

[View: Borderlands Screenshots]

GameZone: The Eye of Judgment Scores 8.3/10

Another day, another review. The Eye of Judgment was just reviewed on GameZone and scored a pretty good 8.3/10. Here is their break down:
Read the full review at the link below.

[Read: EoJ Review]

$400 PLAYSTATION 3 Confirmed

We all know about the 40GB PLAYSTATION 3, but nobody knows the release date for North America. Well now we do.

Official launch date would appear to be set for October 28. The $399.99 PlayStation 3 will reportedly also include a Blu-ray copy of Spiderman 3. The new hardware should be the same revision as the 40-GB models that have been announced for both Europe and Asia, which will lack the memory card slots, cut the total USB ports to just two, and most notably, will apparently not feature backwards compatibility of any kind.

[Via IGN]

Dean and Nooch talk about Ratchet and Clank with Sony’s Brian Allegier

Brian Allegier, creative director for Sony’s Ratchet & Clank franchise, talks with Mercury News gaming writers Dean Takahashi and Mike Antonucci about the latest Ratchet game.

[Via Mercury News]

Level Up: David Jaffe Interview

NewsWeek has recently done an interview with Eat Sleep & Play's David Jaffe. They started:

You were just telling me that you're walking into your soon-to-be old office. How does it feel to be leaving Sony?

Let's see. It's weird because in so many ways not a lot is changing. I mean, I'm still working with the same team, in the same capacity. I've worked with those guys at Incognito; we're just in the same company now. Me and Scott [Campbell], the co-presidents of Eat Sleep Play, are still reporting to Allen Becker who runs Santa Monica, so the day-to-day operations of our new business don't really change. So I don't think that part feels any different.

When I first told my boss that we were leaving, there was a little bit of nostalgia; not sadness because we're totally excited to do this and there's never been a question of should we do it. Once we made the decision to do it about eight months ago, we've never been like, "Yeah, let's rethink that." But I do remember driving from, Santa Monica back to San Diego and I had, downloaded the "Dreamgirls" soundtrack—it was kind of big at the time and I don't know if you've seen the movie, but there's this song they sing that on their farewell tour and that was playing right as I was driving away from Sony after I told my boss, "Okay, we're leaving." And I got a little misty eyed. What the hell was that song called?

Read the full interview at the link.

[Read: David Jaffe Interview]