Firstly : this title marks the start of a brand-new series of next-generation games for our heroes. What will be the first thing we will notice when we slide the title in the PS3?
The first thing anyone playing the game will immediately notice is the beautiful, highly detailed worlds that we have brought to life in Ratchet & Clank Future. Our tools and technology teams have done an amazing job continuing to develop our proprietary engine technology, and combined with the creative imagination of our artists, we are able to create an all-new galaxy begging to be explored.
Tell us about the overhaul of the engine technology to take advantage of the new console?
We are continuing to build our Insomniac Engine and have made many improvements to it since Resistance: Fall of Man. The one huge focus for us has been moving more of our processes over to the SPUs on the CELL processor. This has allowed us to get our physics and effects systems running roughly four times faster than it did in Resistance at nearly double the framerate, which is something you can see in weapons like the Tornado Launcher.
Read the full interview at the link.