IGN has a new Devil May Cry 4 video interview in HD that is roughly 7 minutes long. Capcom's new game is looking to be a sure fire hit for the PlayStation 3 and Xbox 360. Enjoy the interview.
[Via IGN]
Posted by onAXIS at 9/29/2007 11:56:00 PM 0 comments
Tags: Capcom, Devil May Cry 4
To: onAXIS Readers
From: onAXIS Administrator
What game have you been thinking about the "fun" level of recently? I've been thinking of Unreal Tournament III and Army of Two. But tomorrow, I will be thinking of a different game.
Tomorrow, me and my buddies are heading down to the Jacob K. Javitts Center in New York City to the Digital Life convention. Apparently, this is the only convention we could ever go to due to nobody giving us free tickets for E3 or the Tokyo Game Show.
There are two games I'm interested in playing at this event, and thats The Eye of Judgment and Guitar Hero III. Yes, thats right. I will be taking video and picture to provide you guys with, but don't mind the crappy quality of the video, using a cell phone.
Last year while I was at the event, I remember playing the latest Pro Evolution Soccer on the PlayStation 2 and getting my first try at the PlayStation 3 with NBA 07 and it was a great experience.
I met Jason Mewes at the event last year at the AlienWare booth. If you don't know who he is, he is Jay from Jay & Silent Bob. Anyway, I basically cut the whole 200 person line and got my autograph and picture in like 2 minutes. Me and my buddy also met Cliffy B. who was there checking out the show with two gorgeous women. I wonder what celebrity (if there is one) will be there this year.
Anyway, we may be late on news tomorrow do to the visit to the event, but we will let you know whats going on in this Digital Life. Hopefully some Pro Evolution Soccer 2008.
Hot Stories for September 29, 2007
The Eye of Judgment Plastic Pack
Sony "Big Bang" Announcement Coming October 12?
PlayStation 3 from FCC Appearing in Blu-Ray Ad
Tekken 6: Fight With Over 40 Characters
MGS 2007: Uncharted Level Gameplay<
Posted by onAXIS at 9/29/2007 11:14:00 PM 1 comments
Tags: Digital Life 2007, Notes
The scan above is from the latest Electronic Gaming Monthly. According to this, Microsoft payed 2K Games a load of cash for them to keep BioShock off of the PlayStation 3 console.
If this is true, thats a real low.
[Via GameRevolver]
Posted by onAXIS at 9/29/2007 11:09:00 PM 0 comments
Tags: Bioshock, Microsoft, PlayStation 3, Sony Computer Entertainment, Xbox 360
Over at NeoGAF, a massive amount of new Uncharted: Drake's Fortune screenshots where posted. View them at the link below.
[View: Uncharted Screens]
Posted by onAXIS at 9/29/2007 09:50:00 PM 0 comments
Don't you love using scissors? Anyway, all jokes aside right now. This is the Eye of Judgment plastic pack, it comes loaded with The Eye of Judgment PlayStation 3 game, the PlayStation Eye camera, a starter deck, and a booster pack.
I'm excited for this game and am looking forward to playing online. Knowing my card game skills, I will probably lose every match.
[Via PS3 Fanboy]
Posted by onAXIS at 9/29/2007 06:57:00 PM 1 comments
Straight from IGN.
The latest issue of Famitsu has nine pages on Kingdom Hearts, two pages on Parasite Eve, and a teeny-tiny column on Final Fantasy XIII. There's a saying about beggars and choosers that seems to apply here.
The magazine got FFXIII director Motomu Toriyama, art director Iasmu Kamikokuryo, Versus XIII director Tetsuya Nomura and Agito XIII director Hajime Tabata to share some brief commentary on the new trailer set.
On the main FFXIII trailer, Toriyama noted that a new "strange" female character was revealed for the first time, along with a look at a city inside the Cocoon. Commenting specifically on art design, Kamikokuryo noted that balance is difficult because some areas of the game, particularly related to that strange female character, are a bit odd for the Final Fantasy universe.
Nomura addressed the Versus XIII trailer, noting that the staff has at last managed to reach the image they were originally seeking. The trailer has two new characters, but he expects them to undergo some changes in later trailers. He does feel, however, that the main character design is representative of what we'll be seeing when the game shows its true colors next year.
Nomura also spoke about the setting of the new trailer. The city and fields of the trailer are inspired by Italy. In fact, he noted, the words that appear throughout the trailer are in Italian. He pointed out that a few characters in the trailer have a mafia feel about them.
Finally, Tabata discussed the mobile entry in the FFXIII series, Final Fantasy Agito XIII. He described the game as a casual online game. Don't hold your breath for a release any time soon, though, as Tabata admitted that Square Enix is currently waiting for hardware and wireless specifications to be finalized. Previously, Tabata has said that the game will appear on next generation 4G phones.
All the FFXIII games appear to be gearing up for a proper unveiling in 2008. With any luck, and a bit of begging, we'll get a few more details before then.
[Via IGN]
Posted by onAXIS at 9/29/2007 06:42:00 PM 0 comments
Tags: Final Fantasy Versus XIII, Final Fantasy XIII, Square Enix
Sony supposedly has a big announcement on October 12th according to GamePro France. Until then, all we can do is speculate.
"Indeed, it seems that the dated October 12, 2007 one was chosen by Sony to make an enough important advertisement to be qualified in-house “big-bang”"…Thats all that was really said. More information as it comes.
Posted by onAXIS at 9/29/2007 06:37:00 PM 1 comments
The new PlayStation 3 SKU found at the FCC site is now listed on the advertisement for the 5 free Blu-ray discs offer, strange.
The one at the FCC Site is CECHG01, and look, there it is above. View the site at the link below.
[Via Blu-Ray Savings]
Posted by onAXIS at 9/29/2007 01:37:00 PM 0 comments
Tags: Blu-ray, PlayStation 3
RealNetworks sare starting to work on casual games for the PlayStation Network, Xbox Live Arcade, and Nintendo Wii.
RealNetworks has agreed to add yet another company to bolster its casual games business. Game Trust will be integrated into RealArcade in order to add social/community features to Real's games and the content it provides for its syndication partners. Erik Goossens, VP Game Content, explains the deal and lets us know Real is working on consoles "as we speak."
Read the rest at the link below.
[Read: RealNetworks]
Posted by onAXIS at 9/29/2007 01:34:00 PM 1 comments
Tags: PlayStation Network, RealNetworks
Posted by onAXIS at 9/29/2007 12:40:00 PM 0 comments
Tags: Army of Two, EA Montreal
Over at Ruliweb, they have a full character list for Tekken 6, confirming a whopping 40 characters to play as (count if you want, or count the boxes above). Here is the list:
Posted by onAXIS at 9/29/2007 12:16:00 PM 2 comments
Tags: Tekken 6
Posted by onAXIS at 9/29/2007 11:06:00 AM 1 comments
Tags: Gran Turismo 5, Micromania Games Show 2007, Polyphony Digital, Sony Computer Entertainment
Posted by onAXIS at 9/29/2007 11:04:00 AM 0 comments
Tags: HAZE, Micromania Games Show 2007, Ubisoft
Posted by onAXIS at 9/29/2007 11:02:00 AM 1 comments
Tags: Micromania Games Show 2007, Uncharted: Drake's Fortune
Posted by onAXIS at 9/29/2007 11:00:00 AM 0 comments
Tags: Level 5, White Knight Story
GameShark has recently done an interview with Gavin Carter, part of the development team for the upcoming PlayStation 3 and Xbox 360 RPG, Fallout 3. They started:
Let's start with a quick introduction. Who you are and what your role is in the production of Fallout 3:
I’m Gavin Carter and I’m the lead producer on Fallout 3. It’s my job to take the crazed ramblings of Todd, Emil, and the other leads, and turn them into a workable schedule. Once in a while I even contribute an insane ramble myself. I’m aided by a team of departmental producers who do all my work for me. I couldn’t be nearly as lazy without their constant support.
Most readers are surely familiar with the Fallout concept by this point, but sum up for those that may not be so familiar with it, what kind of game you're designing Fallout 3 to be.
Read the full review at the link.Fallout 3 is post-nuclear role-playing at its next-gen finest. It’s a 1st and 3rd person RPG with themes of survival, sacrifice, player choice, and consequence. The world of Fallout 3 is a destroyed 1950s World of Tomorrow for the player to enjoy, brimming with irony and moral ambiguities. The original Fallout RPGs are among the best pieces of interactive entertainment ever created. We think the series deserves to be back in the RPG limelight and are excited to be the ones tasked with returning it.
Posted by onAXIS at 9/29/2007 01:29:00 AM 0 comments
Tags: Fallout 3, Gavin Carter
A user over at the Official PlayStation Boards claims that his cousin's friend works for SCEA and he was able to get an interview with him about SOCOM: Confrontation. This is the interview:
Q: Hows the gameplay?
A: It's almost identical to Socom 2. It has the same feel, and the crosshair has been changed from what was seen on the SGD trailer. It has recoil as well.
Q: What maps are there?
A: Crossroads, Desert Glory, Claw Harbour, Battlefield Union and Ministry.
Q: Give me some info on the maps
A: S2 maps have been revamped, and enlarged on the outside areas. Large bases, and more detailed rooms with awsome shadow and lighting. Claw Harbour is a pure sniping map with plenty of open areas near the sea and ports. Battlefield Union is a wasteland area with destructible buildings, and Ministry compromises of two bases, and an in between vertical path, somewhat like chain reaction. Each map has 7 modes, including Escort, Extraction, Demolition, Supression, Control, Timer and Resistance. Convoy was ditched after negative feedback from fans.
Q: What's timer and Resistance?
A: Timer is basically a respawn, where you set your time limit, and the team with the most number of collective kills, wins. Resistance involves both teams trying to defend their Tribynical Generator (a large glowing generator thingy), and attack the other teams one. The team with the lowest amount of damage on their generators after the time limit, are the winners.
Q: Release date,?
A: November 30th.
Q: How can I be sure?
A: All the staff were informed of this two weeks ago. On November 1st, an official announcement will be made on PlayStation.com, and on S6's official website, stating the games release date. But as of yet, it's still 30th November.
Q: Beta?
A: There's a closed one going on right now, but only amongst staff and hand selected game testers.
Q: Lag?
A: At the moment, with 10,000 players currently testing the servers left right and center, it seems to be almost lag free. But we're expecting the total number of users online during peak hours to exceed 300,000 worldwide. So whether our servers can handle that kind of pressure, still remains to be seen.
Q: Hows the ranking system?
A: Same as socom 2. Your own individual performance determines your overall rank. Although there are other modes and other ladders linked in with teamwork, which only advances you through the ranks when you win as a team.
Q: Any news on future patches / updates?
A: S6 are already developing the first three updates, with the first one being released in December, and the other two one month apart.
Q: Any other useful information?
A: The room maker can decide on whether the mics are open or not. If the game is ranked, and can also set a lagg limit, so anyone who laggs significantly for a lengthy period of time, can get kicked and banned from the room. He can also has the option to enable enemy dots. There are 25,455 different character customization possibilities, and over 10,000 different ones for the weapons. The game price is yet to be decided, but it will most likely be $40 off PSN, and $80 retail with the bluetooth headset.
Q: What happens If I release this information online?
A: I could get fired, but then again, they would need to prove that it was from me. So save me the hassle.
Posted by onAXIS at 9/29/2007 01:22:00 AM 1 comments
Tags: SOCOM: Confrontation
Here at onAXIS, we are all about the community. So we want to know what your perfect Go! game is.
If you want to show us, go ahead and make a PlayStation Store icon for us, and send it to Admin@onAXISonline.com along with your description of the game and displayable name.
There is no prize for this, simply to express your opinion, because thats what we are all about.
Over to the right there, you'll see my icon. I call it Go! Go, great name huh? It's basically the board game Go under the Go! name. I was thinking it'd be great to play it online and maybe have tournaments. I used to be quite good myself.
So if you wan to participate, and are using Photoshop, go ahead and download this small template. If you want to participate and are not using Photoshop, simple copy the image from the one above, and do it in Paint.
[Download PSN Game Template]
Posted by onAXIS at 9/29/2007 01:13:00 AM 1 comments
Tags: Go Puzzle, Go Sports Ski, Go Sudoku
Yes people, we finally have a domain name under our wing (and we are torturing it, hehehehe). Anyway, you can now access the site by using the URL below:
http://onaxisonline.comWe are very happy to have a domain up and ready. It may not work for the first hour or so, so be patient, it will work eventually.
Posted by onAXIS at 9/29/2007 12:09:00 AM 0 comments
Tags: onAXIS