Rockstar gave
Grand Theft Auto IV's official website a massive update today, adding new screenshots, new sections, new interactive flash objects, and added the multiplayer section. The new interactive sections can be accessed through the links below.
They've also added the
Multiplayer Section. The multiplayer section reveals only a bit of the multiplayer, keeping the Cooperative and Competitive modes a secret. Under Team modes although, we have Team Deathmatch, Team Mafiya Work, Team Car Jack City, Cops n' Crooks, and Turf War. Under the Race section, there is Race and GTA Race. Below for the descriptions.
Team Mafiya Work: (2 to 8 teams) You're a member of a crew doing contract work for the mafiya—including such plum gigs as escorting wanted men, picking up MacGuffins and stealing cars. Work as a team to complete contracts before the time period ends and get the rewards. You'll probably want to do your best to scupper the other crew's work as well. Each contract you complete gives your team cash, and the crew with the most cash at the end of the round wins. Team Car Jack City: (2 - 8 teams) Cars spawn parked around the map and the teams must steal then and take them to a drop off point. Teh cash teams get for dropping of stolen vehicles depends on their condition—teams get less cash the more damaged they are. The exception to this are special bonus cars, stuffed with drugs, which five a set amount of cash on delivery no matter how damaged they are. Your crew has to get hold of whatever vehicles the boss wants. Whichever crew makes the most money wins. Simple.
Turf War: (2 teams only) A timed capture-the-base mode. There are a number of bases around the map that you have to take by stand on on them for a short period of time. The more players that are on a base, the faster it can be captures. The more bases that your team owns, the faster your team's cash score increases. If the rival gang is on or near a base, you won't be be able to take control of it—so do what you can to try and... displace them. The team with the most cash at the end of the round wins.
Race: Race to the finish through each checkpoint in order. If you take a wrong turn or mess up in some way, you can respawn your vehicle on the last checkpoint you passed. There is a large selection of races for cars, boats , and helicopters—you can choose laps and vehicle class/type. This mode has two sub-modes: Free Race and Cannonball Run.
GTA Race: Similar to the orthodox Race, but with the added element of combat. Race and fight your way through the checkpoints in order and then hit the finish, but this time you can also pick up the weapons spawned en route to help take out your opponents. You can also exit the vehicle during the road races.
Thanks to
Kotaku for writing up most of the descriptions. View the new images and videos below.