Monday, April 28, 2008

Metal Gear Online Beta Gets New Content

For all those in the Metal Gear Online beta (such as myself), Konami has updated the game today. The new update comes with a new map named Midtown Maelstrom, part of the Middle East stage in Metal Gear Solid 4: Guns of the Patriots. "This consists of some main streets and alternate routes. Numerous alleys are in between buildings, and are dark, narrow, and very confusing."

A new gametype rule was added as well. This rule is called Sneaking Mission. In this gametype rule, there is one character and two teams in the game. Those are Snake, Red team, and Blue team. Snake has to collect a certain number of dog tags, by having other players stunned or held up. The other two teams have to kill snake a certain amount of times or defeat more players on the opposing team. Snake's mini robo-sidekick Mk. II is available to assist him if there are more than 10 people in the game.

Head to your game client and download that update now.


Prince of Persia IV Scans Are Cell-Shaded

Some new magazine scans have appeared on French gaming site, Pro-Gamers, of the just announced Prince of Persia title.. The new scans show Prince of Persia coming to next-generation in a cell-shaded new look. Will it hold up to it's successors? Hit the link for the scans.

[Prince of Persia IV Scans]

Bourne Conspiracy Demo Coming May 22, 2008

Sierra Entertainment has announced today that the demo for The Bourne Conspiracy will be hitting on May 22, 2008 for the PlayStation 3, with the Xbox 360 demo coming May 19, 2008 due to the PlayStation Store having to wait until every Thursday. Only a month to go.

[Sierra clarifies Bourne demo dates]

Sierra Gamers' Day 08: 50 Cent II Trailer

We gotta admit, when we clicked play to view this new 50 Cent: Blood on the Sand, trailer we expected to see nothing but crap. To tell the truth however, and we cannot deny this, the trailer looks pretty damn amazing. We have no idea what the game will look like, but the trailer is magnificent. Give it a watch.

Monster Madness: Grave Danger: Seven New Shots

SouthPeak Interactive has released seven new screenshots of Monster Madness: Grave Danger for the PlayStation 3. The graphics in this title looks extremely nice for a party game, especially the visuals in the third new screenshot. We are actually pretty excited for this title (come on, it looks fun!), and you can look forward to a review from us next month. Enjoy!

Grand Theft Auto IV: Pigeon, Weapons, Armor, and More Locations

If your not the type to find everything yourself and want to use a little guide to help shine your way, then this is for you. A forum member has compiled a bunch of maps of Grand Theft Auto IV showing the locations of the Pigeons, Weapons, Armor, Ramps, Entertainment, and Vehicles in the game. For those interested, hit the link below.

[GTAIV Map Guide]

Grand Theft Auto IV: X-Play's PlayStation 3 & Xbox 360 Console Battle

On the latest episode of X-Play, Newsweek Technology General Editor, N'Gai Croal and Kotaku Managing Editor Brian Crecente are featured as guests where they discuss the PlayStation 3 and Xbox 360 versions of Grand Theft Auto IV.

Brian Crecente says that he "suspects Sony will be getting their on downloadable content." N'Gai Croal says that Microsoft's paid downloadable content buys them at least "12-18 months of exclusivity on that, but I don't see how Rockstar creates all that content and never brings it to PS3." Watch the video for the full discussion.

Grand Theft Auto IV PS3 Only Running at 630p?

According to some knowledgeable members over at Beyond3D, the Xbox 360 version of Grand Theft Auto IV runs at a 720p resolution (1280x720) while the PlayStation 3 version only runs at 630p (1120x630). As of now, this is unconfirmed, although they still say the PlayStation 3 version still looks better

[Beyond3D] [MaxConsole]

Update: A new GamesRadar comparison says they've captured the footage in uncompressed 720p. So would that mean that they are both naturally 720p?

Ubisoft Announces New Prince of Persia Title

Ubisoft has announced a new Prince of Persia game today. The announcement didn't come with a name for the game, so we will call it the fourth in the series.

According to the release, the game will be “a new chapter in the Prince of Persia universe, featuring a new breed of gameplay” and will “rejuvenate the action-adventure genre in addition to introducing a brand-new illustrative art style.” View the press release below. [VG247]


A New Chapter in the Legendary Franchise to Debut Towards the End of 2008

LONDON, UNITED KINGDOM – 28th April, 2008 – Today Ubisoft, one of the world’s largest video game publishers, announced that a new Prince of Persia is scheduled to release towards the end of 2008 for the Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system and PC. This new Prince of Persia marks the debut of the critically acclaimed franchise on next-generation consoles. Developed by Ubisoft’s award-winning Montreal studio and the same all-star team that created the previously acclaimed Prince of Persia® Sands of Time trilogy, Prince of Persia is opening a new chapter in the Prince of Persia universe, featuring a new breed of gameplay. The game is poised to rejuvenate the action-adventure genre in addition to introducing a brand-new illustrative art style.

Ubisoft will also release a Prince of Persia game specifically designed for the Nintendo DS™ system, featuring an entirely new storyline and new characters. More details to be unveiled in the future.

About the Prince of Persia Franchise
Since the first game’s launch in 2003, Prince of Persia has won over 30 awards worldwide, including the highly coveted Game Critics Awards: Best of E3 2003’s Console Platform Best Action/Adventure Game of the Year for Prince of Persia: the Sands of Time™. To date, the Prince of Persia franchise has sold approximately 10,3 million units worldwide.

Check regularly for more news.
Discover the first details on the game and the new look of the prince in the next issue of Edge magazine, on sale 8th May.

Legend of Spyro: Darkest Hour Screenshots Revealed

The first screenshots for Sierra's upcoming Legend of Spyro: Darkest Hour for the PlayStation 3 and Xbox 360. The new screenshots are looking fantastic and it's great to see games like these appearing on next generation consoles. When we get high resolution shots, we will be sure to update this post.

[Spyro Shots]

Sierra Spring Break 08:

At the Sierra Spring Break 08 in Mallorca last week, Mark Ranel, president of Terminal Reality, says that Ghostbusters on the PlayStation 3 has been held back due to the fact that it is also coming out on the Xbox 360. He says that if the game was PlayStation 3 only, they would have been able to have double the amount of objects on-screen. Check out the mini-interview below with VG247.

VG247: Why choose to lead on the PS3?

Mark Randell : Very simple reason: Ghostbusters is the property of Sony Pictures.

VG247: Right. But the game will be coming out on the 360, it’s a simultaneous release. Did Sony insist it was lead?

MR : Personally, I want to show off our PS3 technology. We’re one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.

VG247: Isn’t it the same for the 360?

MR: We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We’re keeping the game the same over both platforms so we don’t want to take out any features.

VG247: So is the game scaled down because of the limitations of the 360?

MR : For example, we’ve reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that. So we can have a lot better sound mixing and a lot more effects going on at the same time. That kinds of makes us do a little bit less in the game [360] but makes for better audio. If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen.

[Sierra Spring Break 08: PS3 exclusivity would have allowed double the amount of objects on-screen, says Ghostbusters dev]

Grand Theft Auto IV Cheats Revealed

Grand Theft Auto games are nothing without their cheats. This generation, however, Grand Theft Auto IV's cheats are a bit different. Instead of the classic button patterns, we are now using the cellphone to enter our cheats, sort of like Saints Row. Hit the link for the cheats your going to know and love.

[GTAIV Cheats]