A new interview for Prototype from the 2008 Game Developers Conference with Chris Ansell, the Direct of Studio Marketing for Radical Entertainment, appeared today. He talks about the game's storyline and how Alex Mercer is neither good nor bad, although he does very bad things. Enjoy the watch!
Saturday, February 23, 2008
GDC 2008: Prototype Chris Ansell Interview
A new interview for Prototype from the 2008 Game Developers Conference with Chris Ansell, the Direct of Studio Marketing for Radical Entertainment, appeared today. He talks about the game's storyline and how Alex Mercer is neither good nor bad, although he does very bad things. Enjoy the watch!
Posted by onAXIS at 2/23/2008 09:49:00 PM 0 comments
Tags: Chris Ansell, Prototype, Radical Entertainment, Sierra Entertainment
PLAYSTATION 3: Lack of Multiplatform/Movie/TV Games?
I've noticed throughout times that the PLAYSTATION 3 lacks a certain type of multiplatform game, or a movie or TV game. Some of these games, even though we do not play them, attract a younger audience as well.
I'm talking about games such as:
- Jumper: Griffin's Story (X360, PS2, Wii)And much more. Personally though, I'd like to play Jumper as I really enjoyed the movie.
- Bully: Scholarship Edition (X360, Wii)
- Space Chimps (X360, PS2, Wii, DS)
- The Spiderwick Chronicles (X360, PS2, Wii, DS, PC)
- Avatar: The Burning Earth (X360, PS2, Wii, DS, GBA)
- Bee Movie (X360, PC, Wii)
- Crash of the Titans (X360, Wii, PS2, DS)
- Rayman Raving Rabbids (X360, Wii)
- Crash: Invasion of the Bandicoot Snatchers (X360, Wii, PS2, PSP, DS)
- Thrillville: Off the Rails (X360, PS2, PSP, Wii, DS, PC)
Now I ask, why do companies only bring these kind of games to the Wii, PS2, and Xbox 360, but don't include a PLAYSTATION 3 version. The Xbox 360 is just as "family oriented" as the PLAYSTATION 3, so whats the problem? Top of that, the other consoles seem to get a constant flow of casual games as well, while all we have to wait for is those big releases. The thing is those consoles have more third-party support than the PLAYSTATION 3 does, and thats what it needs.
Posted by onAXIS at 2/23/2008 06:50:00 PM 3 comments
Tags: Bully: Scholarship Edition, Jumper: Griffin's Story, PlayStation 3
GDC 2008: PLAYSTATION Network Games Interview
John Hight, the Director of Product Development over at Sony Computer Entertainment of America, talks about the quality of PLAYSTATION Network games and what makes them great. This new interview took place at the 2008 Game Developers Conference. Enjoy!
Posted by onAXIS at 2/23/2008 06:25:00 PM 1 comments
Tags: GDC 2008, John Hight, PlayStation Network, Sony Computer Entertainment
Army of Two: Gameplay Blowout Videos
If your looking for all the new Army of Two gameplay action you can get for the day, then here is the place. We have some new videos showcasing Splitscreen, Parachute, and Romp gameplay along with an Anger Management tutorial and the Opening Cinematic. Enjoy!
Posted by onAXIS at 2/23/2008 06:18:00 PM 0 comments
Tags: Army of Two, EA Games, EA Montreal
Grand Theft Auto IV: PLAYSTATION 3 Controls
If your wondering how your going to be pushing your controls when you are playing Rockstar's upcoming Grand Theft Auto IV, then you may want to check this out.
The controls certainly remind us of the controls of Grand Theft Auto III and such, but there are some differences. Such as the new "take cover" action and "call taxi".
[GTA IV Controls]
Posted by onAXIS at 2/23/2008 05:58:00 PM 0 comments
Tags: Grand Theft Auto IV, Rockstar Games, Take-Two Interactive
GDC 2008: PlayStation Home Presentation Shots
Posted by onAXIS at 2/23/2008 05:42:00 PM 1 comments
Tags: GDC 2008, PlayStation Home, Screenshots, Sony Computer Entertainment
GDC 2008: Square Enix's Crystal Tools in Images
[GDC2008#33 ファイナルファンタジーのために作られたスクエニオリジナルエンジン「Crystal Tools」とは]
Posted by onAXIS at 2/23/2008 09:35:00 AM 0 comments
Tags: Crystal Tools, Final Fantasy XIII, GDC 2008, Screenshots, Square Enix
GDC 2008: Dragon Ball Z Burst Limit Demo
The guys at GameSpot sat down with one of the developers of the upcoming Dragon Ball Z Burst Limit during the 2008 Game Developers Conference. They talk game graphics, whats new, and more. Enjoy the watch!
Posted by onAXIS at 2/23/2008 09:32:00 AM 2 comments
GDC 2008: Bionic Commando: Rearmed Hitting May, Better on PLAYSTATION 3
Bionic Commando: Rearmed was just announced by Capcom to be hitting our PLAYSTATION Stores this May 2008. The great news comes from Cacpom representatives during the Game Developers Conference 2008.
1UP reports that the PLAYSTATION Network version of the game will feature higher resolution textures than the Xbox Live Arcade version due to Microsoft's file-size restrictions. It's nice to know we are getting the better game another time around.
[GDC08: Bionic Commando: Rearmed out in May; better on PS3]
Posted by onAXIS at 2/23/2008 12:38:00 AM 1 comments
Tags: Bionic Commando: Rearmed, Capcom, GDC 2008