Thursday, November 29, 2007

HAZE: Possible Downloadable Content, PLAYSTATION 3 Thoughts

In a recent interview with Rob Yescombe and Derek Littlewood of HAZE, they talk about working on the PLAYSTATION 3 console.

Yescombe is very proud of the HAZE, as he says "Well, with four-player hot-swap co-op, the Nectar gameplay system, two unique factions with totally different skills and abilities, as well as the 16-player multiplayer story maps, we’ve got a top notch package". He ensures us that we will get the value for our money.

Littlewood spoke on Blu-Ray necessity for the PLAYSTATION 3. He says it's not clearly a necessity, but it's a great addition to the conosle. Developers can add an increased amount of content that you can't do on normal DVDs.

Yescombe comes back explaining that some developers don't utilize the storage capacity due to multiplatform titles. If your developing exclusively for the console, then there is no reason not to use the space, but multiplatform needs to be equal on both consoles.

He continued on, explaning why they dropped HAZE on the Xbox 360 and PC. He explains that dropping those two consoles allowed to work and focus on one platform, and that the entire HAZE team has been able to work very closely with the PLAYSTATION 3.

The reason they chose the platform is because the company has a history of good results from PLAYSTATION hardware. They wanted the PLAYSTATION 3 to get some recognition.

On downloadable content, Yescombe says that he would like to, but he cannot comment anymore on it at the moment. When asked about dedicated servers for the game, he could not comment at all either.

Yescombe starts to talk about clans and friends. You'll be able to send in-game messages to your friends, or co-op them into your multiplayer game. He wasn't allowed to say more after that sadly.

He ends it with saying that they are using what they've learned from HAZE for TimeSplitters 4 development, and that you need to buy the games.

[Via PSU]

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