Monday, October 8, 2007

Wired Prepares Us: Portal

It's coming, and it's going to be messing with our minds until we beat the game. Thats torture. Luckily, Wired is giving us some tips on Valve's upcoming game, bundled with The Orange Box, called Portal. The game is basically, shot there, shot here, and bend the laws of physics. Here are the tips from Wired:

How to Bend the Laws of Physics

1) Portal players get an Aperture Science Handheld Portal Device, which can create warp portals between any two flat surfaces.
1a) Fire at a wall, floor, or ceiling to create an entrance point.
1b) Fire where you'd like to end up to make an exit point.

2) Some obstacles can be dodged only by creating portals.
2a) Blast an entry point in the ground.
2b) Create an exit point on the far wall. Drop through the hole in the ground and you'll emerge on the other side of the spike pit.

3) The game poses conundrums, like how to get up to a platform that you can't jump high enough to reach. The solutions often rely on the fact that momentum is maintained when warping.
3a) Create an entry portal one level down.
3b) Bore an exit point on the floor next to you. Leap down into the entry portal. Even though you'll be moving in the opposite direction, when you reemerge your inertia will propel you all the way to the upper level.

4) Take advantage of objects in the environment to neutralize gun emplacements and other dangers.
4a) Open an entry portal under a box.
4b) Put an exit portal above the gun. The falling box will gather enough speed to knock over the gun.

Thanks Jason Lee.

[Via Wired]

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