Borderlands is a science fiction first person shooter from the minds of Gearbox Software. Games for Windows recently sat down with Randy Pitchford, a developer of the title for some questions.
First off, the ammunition system of the game will be handled by matter, since it takes place in a science fiction world. You can jam particles together and make something; the trick is knowing what order to jam those particles in. You have this thing called a storage deck, which defines how much stuff you can carry.You can generate ammunition for your weapon, and even the weapons themselves can generate ammunition.
The world of Borderlands is a crafted world, and the things in the world are procedurally generated.
Learn more at the link below.
[Via GFW]
Sunday, November 11, 2007
Borderlands: GFW Interview
Posted by onAXIS at 11/11/2007 09:59:00 PM
Tags: 2K Games, Borderlands, Gearbox Software, Randy Pitchford
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