In a recent interview with Insomniac's Chief Creative Officer Brian Hastings, he discusses the power of the PLAYSTATION 3 and new IPs.
One of the questions that Brian Hastings is asked is about the PLAYSTATION Network, and how it's not a service as well built as Xbox LIVE. They ask him his views on the subject.
He replies that once Sony allows in-game XMB access, a lot of LIVE's advantages will go away. He goes on to say that Sony has some advantages over LIVE, being the fact that they support dedicated servers for their games, which allows us to create a lag-free play experience and avoid host advantage problems.
He also says that the PLAYSTATION Network's open approach to the online gives the developers more freedom to design the players online experience anyway they want.
Hastings likes some things about LIVE that he wishes Sony had done. One being including a headset in every PLAYSTATION 3 package, helping to build the online community and make friends online. He also likes achievements and he wishes they were part of PLAYSTATION 3 games as well. He likes the idea of comparing your score to other gamers like you can do on LIVE.
[Read: Brian Hastings Interview]
Saturday, November 17, 2007
Insomniac Talks In-Game XMB & PLAYSTATION Network
Posted by onAXIS at 11/17/2007 08:35:00 PM
Tags: Brian Hastings, PlayStation Network, Ratchet and Clank Future: Tools of Destruction, Resistance: Fall of Man, XMB
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