Showing posts with label Terminal Reality. Show all posts
Showing posts with label Terminal Reality. Show all posts

Tuesday, May 6, 2008

Next GameTrailersTV Features Ghostbusters Gameplay Reveal


The next episode of GameTrailers TV coming this Friday will contain the first gameplay of Ghostbusters: The Game along with some other exclusives as well. The clip above shows a bit of what we will be shown on Friday, and it actually does look really good. Take a look at the video and be amazed as Dough Boy attacks. Enjoy!

Monday, April 28, 2008

Sierra Spring Break 08:

At the Sierra Spring Break 08 in Mallorca last week, Mark Ranel, president of Terminal Reality, says that Ghostbusters on the PlayStation 3 has been held back due to the fact that it is also coming out on the Xbox 360. He says that if the game was PlayStation 3 only, they would have been able to have double the amount of objects on-screen. Check out the mini-interview below with VG247.

VG247: Why choose to lead on the PS3?

Mark Randell : Very simple reason: Ghostbusters is the property of Sony Pictures.

VG247: Right. But the game will be coming out on the 360, it’s a simultaneous release. Did Sony insist it was lead?

MR : Personally, I want to show off our PS3 technology. We’re one of the few developers who love the PS3 and have a great time with it. We have great technology for the PS3 and we want to show it off.

VG247: Isn’t it the same for the 360?

MR: We’re running the same game for both platforms but if we made a PS3-only game, for example, you could double the amount of objects on screen that you’re seeing. The PlayStation 3 has seven processors and the 360 only has three, so seven versus three means you can do a lot more on the PS3. We’re keeping the game the same over both platforms so we don’t want to take out any features.

VG247: So is the game scaled down because of the limitations of the 360?

MR : For example, we’ve reserved one whole processor on the PS3 for Dolby Digital 5.1 sound whereas on the 360 you have part of one processor to do that. So we can have a lot better sound mixing and a lot more effects going on at the same time. That kinds of makes us do a little bit less in the game [360] but makes for better audio. If we’re doing a PS3 only game however, we could be doing a lot more. We could be pushing a lot more on the screen.

[Sierra Spring Break 08: PS3 exclusivity would have allowed double the amount of objects on-screen, says Ghostbusters dev]

Tuesday, December 11, 2007

Ghostbusters: Eleven New Screenshots Released


Sierra Entertainment has released some new screenshots of Terminal Reality's upcoming movie based game, Ghostubsters. Hopefully, this movie game will pull a Godfather and not suck. Enjoy.

Tuesday, November 27, 2007

Ghostbusters: New Gameplay Footage from GBProps


GBProps, a new Ghosbusters game preparation site, has this exclusive video which they put together showing as much gameplay video as currently possible as of now. Enjoy the ghostbusting.

[Via GBProps]

Monday, November 26, 2007

Ghostbusters Game Informer Scans

The December 2007 issue of Game Informer magazine features ten pages worth of information on Ghostbusters, the upcoming video game taking place after the second movie for next-generation consoles.

There is also a more cartoony version coming to consoles with a bigger children base, such as the PS2 and Nintendo Wii. A preview for this version is shown on the last page, with about two screenshots.

Anyway, enjoy the scans, if your a hardcore Ghostbusters fans, you better get out your zapper-like things.

[Ghostbusters GI Scans]

Thursday, November 22, 2007

Game Informer Reveals New Ghostbusters Information

The December 2007 issue of Game Informer reveals some new information about Terminal Reality's upcoming Ghostbusters game. Lets take a look:

- Target release date is next year October 2008.
- Cartoon-style graphics for the Wii version.
- Same storyline across all platforms.
- Has multiplayer.
- Single player allows 4 player co-op or competitive (split-screen).
- Adversarial Mode: Ghosts vs. Ghostbusters.
- Ghosts can pass through certain objects, fly, and sneak up behind players to scare them. Scaring reduces the Ghostbusters health for a certain amount of time.
- Ghostbusters have all their tools, and each Ghostbuster has a special power (Ray is able to spot where ghosts are going to come through the wall.)
That is all that was revealed.

[Via GT Forums]

Friday, November 16, 2007

Ghostbusters: New Screenshots

What you gonna want? Ghostbusters pictures! Yes, we've known of it for a while, but never actually seen anything of it, now here are some screenshots from the teaser we've posted earlier.

If your not already keen on the storyline, it will be taking place after Ghostbusters II in New York City during some ghost invasion. Look for it Autumn 08'.

Check out the teaser here.



[Via GamerSyde]

Ghostbusters Teaser Trailer


Vivendi Games has released the first teaser for the new Ghostbusters game. The game starts after the events of the last movie and the original actors from the movie (Harold Ramis, Dan Aykroyd en Bill Murray) will write the story and their voices will be featured in the game.

Thursday, November 15, 2007

Ghostbusters: Multiplayer & Screenshot

More information on Ghostbusters today, first off, a new screenshot, located on the left. To make it bigger, just give it a click. Kind of weird because the guy is standing on the side of a building and sucking in a ghost.

Vivendi Games has confirmed that the game will feature both multilplayer and co-op. Wonder what that will be like?

[Via Kotaku]

Wednesday, November 14, 2007

Ghostbusters Game Spooks New Details

What was just brought up by Surfer Girl the other day is now officially confirmed. Ghostbusters the game was confirmed today by Vivendi Games and Sony Pictures.

This upcoming Ghostbusters game is set for a Fall '08 release by the Sierra Entertainment and Vivendi Games label.

The story of the game will take place after Ghostbusters II (film), in New York City, during a new ghoul invasion. Bruce Hack, CEO of Vivendi Games spoke:

"We noticed we did well on 'Scarface' and were alert for new opportunities to turn iconic film products into games in a way that is a new manifestation of the franchise, 'Ghostbusters' is unquestionably among the small number of movies in that class."
The game is being developed by Terminal Reality for the PC, PLAYSTATION 3 and Xbox 360 aimed primarily at the core gamer demographic, while Red Fly Studios is making a version for Playstation 2, Wii and DS designed more for families and casual gamers.

[Via Variety]