Showing posts with label Kazunori Yamauchi. Show all posts
Showing posts with label Kazunori Yamauchi. Show all posts

Thursday, April 3, 2008

Damage & Community Update Coming to Gran Turismo 5 Prologue This Year

Kazunori Yamauchi, Polyphony Digital boss, revealed today, stated today that a major update is coming this year for their upcoming US release of Gran Turismo 5 Prologue. The lucky fellas in Europe already have it. The new update is promised to bring car damage along with extra community features.

[Yamuchi confirms damage and community update for GT this year]

Tuesday, December 11, 2007

Gran Turismo's Kazunori Yamauchi Interview: Weather, Damage

The latest episode of Garage 419 features Alex Roy interviewing the directory of Gran Turismo, Kazunori Yamauchi. They speak about new cars, weather modeling, vehilce dynamics, and plans for damage.

In the video, Yamauchi confirms that damage and weather effects will be making it's way to Gran Turismo 5.

[Via Autoblog]

Wednesday, October 3, 2007

Gran Turismo 5: Prologue New Features & PSP Version Still In Works

GamePro sat down with Kazunori Yamauchi for some information on the upcoming PlayStation Network title, Gran Turismo 5: Prolgue. They start:

GP: How much more realistic can you make the graphics in Gran Turismo, further than GT5? How do you define the next bar? Because GT5: Prologue already looks so realistic...

Under limited conditions, we are just now finally at a stage where it [GT5] looks almost photorealistic. But things of nature - sunshine, rays of sun coming through the clouds, rain falling, wet textures on the street, things like that - are so indescribably beautiful sometimes. We are not at that level yet. Obviously we are trying our best in terms of replicating weather conditions and landscape, but there is also the human element. We've brought that pretty far, but there is a lot of room for improvement. There are still many, many areas where we can make improvements [visually].

Read the full interview at the link below.

[Read: GT5:P Interview]

Monday, October 1, 2007

1UP Interviews Gran Turismo 5: Prologue's Kazunori Yamauchi

Straight from 1UP.

With Gran Turismo 5: Prologue captivating the Tokyo Game Show 2007 floor much the way it did in Leipzig, we took the opportunity to visit the Polyphony Digital studios and sit down with Gran Tursimo Producer Kazunori Yamauchi, with the man's personal translator Tsubasa Inaba on-hand for assistance.

View the interview at the link.

[View: Kazunori Yamauchi Interview]

Friday, August 24, 2007

SIXAXIS: Gran Turismo 5 President Confirms Rumble

In an interview with Gran Turismo 5 Prologue and Polyphony Digital president (division of Sony) Kazunori Yamauchi, “Kaz” for the first time confirms rumble for a PS3 game.Yamauchi also confirmed, via his translator Tsubasa Inaba, that a new force feedback wheel is being developed specifically for the release of the game. Read the whole thing at the read link.

[Via Gamers-Creed]

GC 2007: Demo Presentation Of Gran Turismo 5 Prologue


Here's the demo demonstration for Gran Turismo 5 Prologue presented today at the German Games Convention 2007 by the game's creator Kazunori Yamauchi. Enjoy.

[Via JeuxFrance]