Wednesday, February 6, 2008

Dead Space: Electronic Arts Optimizing the Crap Out of PLAYSTATION 3 Version

Today in London, Gen Schofield of Electronic Arts stated that the Xbox 360 version of Dead Space won't be gimped because the "PS3 can't do it".

He stated that the development team for Dead Space is leading on the Xbox 360, but will switch to the PLAYSTATION 3 in a "month or two".

"Right now we're leading and building and doing everything on the 360. Pretty soon in a month or two we will switch and lead on the PS3. That is so that you're not downgrading the PS3 later. We're putting all our engineering muscle into making the PS3 great, and then we'll know that the 360 will be great."

He stressed that the PLAYSTATION 3 and Xbox 360 versions of the game will "be the same" when they are released in late 2008.

"Sony has seen the game so they know that that's what they want out of us. But I can absolutely assure you that the PS3 and the 360 will be the same. We're not going to gimp the 360 because the PS3 can't do it. We're going to optimize the crap out of it and make the PS3 really good, sort of like Burnout."

While the first few lines of this post seemed like an insult, it seems that they are taking the right path. I hope to see one hell of a game.

[EA won't "gimp" 360 Dead Space despite tough PS3 dev]

3 comments:

Anonymous said...

How about leading on PS3 from the start so they're not 'gimping' the PS3 version with what the 360 can't do?

incredibilistic said...

How about adding in some features that the 360 can't do in order to take advantage of the PS3?

That was all the rage during the PS2/Xbox days. The PS2 version would come out and then a few weeks (or sometimes at the same time) you'd see the game on the Xbox with better graphics.

I've yet to see ANY sort of rival to Uncharted or Heavenly Sword on the 360. While I'm sure the systems have many similarities you can't convince me that the PS3 doesn't have something up its sleeve that can be done better on the PS3 than the 360.

Beyond that, here's hoping the game is worth all this trouble.

Anonymous said...

amen, incredibilistic. it seems that EA's attitude is that the PS3 is the inferior platform. sure it may be harder to wrap one's head around, codewise, but that doesn't make it weaker, ffs!